#include "rootdialog.qh"
CLASS(XonoticGameMenuDialog, XonoticRootDialog)
+ METHOD(XonoticGameMenuDialog, draw, void(entity));
METHOD(XonoticGameMenuDialog, destroy, void(entity));
METHOD(XonoticGameMenuDialog, fill, void(entity));
ATTRIB(XonoticGameMenuDialog, title, string, _("Game menu"));
ATTRIB(XonoticGameMenuDialog, columns, float, 1);
ATTRIB(XonoticGameMenuDialog, name, string, "GameMenu");
ATTRIB(XonoticGameMenuDialog, requiresConnection, bool, true);
+ ATTRIB(XonoticGameMenuDialog, joinButton, entity, world);
ENDCLASS(XonoticGameMenuDialog)