#define ITEM_CONTAINER_H
#include "../item.qc"
CLASS(Container, Item)
- METHOD(Container, draw, void(entity))
- METHOD(Container, keyUp, float(entity, float, float, float))
- METHOD(Container, keyDown, float(entity, float, float, float))
- METHOD(Container, mouseMove, float(entity, vector))
- METHOD(Container, mousePress, float(entity, vector))
- METHOD(Container, mouseDrag, float(entity, vector))
- METHOD(Container, mouseRelease, float(entity, vector))
- METHOD(Container, focusLeave, void(entity))
- METHOD(Container, resizeNotify, void(entity, vector, vector, vector, vector))
- METHOD(Container, resizeNotifyLie, void(entity, vector, vector, vector, vector, .vector, .vector, .vector))
- METHOD(Container, addItem, void(entity, entity, vector, vector, float))
- METHOD(Container, addItemCentered, void(entity, entity, vector, float))
- METHOD(Container, addItemRightCentered, void(entity, entity, vector, float))
- METHOD(Container, moveItemAfter, void(entity, entity, entity))
- METHOD(Container, removeItem, void(entity, entity))
- METHOD(Container, setFocus, void(entity, entity))
- METHOD(Container, saveFocus, void(entity))
- METHOD(Container, setAlphaOf, void(entity, entity, float))
- METHOD(Container, itemFromPoint, entity(entity, vector))
- METHOD(Container, showNotify, void(entity))
- METHOD(Container, hideNotify, void(entity))
- METHOD(Container, preferredFocusedGrandChild, entity(entity))
+ METHOD(Container, draw, void(entity));
+ METHOD(Container, keyUp, float(entity, float, float, float));
+ METHOD(Container, keyDown, float(entity, float, float, float));
+ METHOD(Container, mouseMove, float(entity, vector));
+ METHOD(Container, mousePress, float(entity, vector));
+ METHOD(Container, mouseDrag, float(entity, vector));
+ METHOD(Container, mouseRelease, float(entity, vector));
+ METHOD(Container, focusLeave, void(entity));
+ METHOD(Container, resizeNotify, void(entity, vector, vector, vector, vector));
+ METHOD(Container, resizeNotifyLie, void(entity, vector, vector, vector, vector, .vector, .vector, .vector));
+ METHOD(Container, addItem, void(entity, entity, vector, vector, float));
+ METHOD(Container, addItemCentered, void(entity, entity, vector, float));
+ METHOD(Container, addItemRightCentered, void(entity, entity, vector, float));
+ METHOD(Container, moveItemAfter, void(entity, entity, entity));
+ METHOD(Container, removeItem, void(entity, entity));
+ METHOD(Container, setFocus, void(entity, entity));
+ METHOD(Container, saveFocus, void(entity));
+ METHOD(Container, setAlphaOf, void(entity, entity, float));
+ METHOD(Container, itemFromPoint, entity(entity, vector));
+ METHOD(Container, showNotify, void(entity));
+ METHOD(Container, hideNotify, void(entity));
+ METHOD(Container, preferredFocusedGrandChild, entity(entity));
ATTRIB(Container, focusable, float, 0)
ATTRIB(Container, firstChild, entity, NULL)
ATTRIB(Container, lastChild, entity, NULL)
ATTRIB(Container, savedFocus, entity, NULL)
ATTRIB(Container, shown, float, 0)
- METHOD(Container, enterSubitem, void(entity, entity))
- METHOD(Container, enterLieSubitem, void(entity, vector, vector, vector, float))
- METHOD(Container, leaveSubitem, void(entity))
+ METHOD(Container, enterSubitem, void(entity, entity));
+ METHOD(Container, enterLieSubitem, void(entity, vector, vector, vector, float));
+ METHOD(Container, leaveSubitem, void(entity));
ENDCLASS(Container)
.entity nextSibling;
.entity prevSibling;