/* crosshair */ ATTRIB(RocketPropelledChainsaw, w_crosshair_size, float, 0.6);
/* wepimg */ ATTRIB(RocketPropelledChainsaw, model2, string, "weaponrpc");
/* refname */ ATTRIB(RocketPropelledChainsaw, netname, string, "rpc");
-/* wepname */ ATTRIB(RocketPropelledChainsaw, message, string, _("Rocket Propelled Chainsaw"));
+/* wepname */ ATTRIB(RocketPropelledChainsaw, m_name, string, _("Rocket Propelled Chainsaw"));
ENDCLASS(RocketPropelledChainsaw)
REGISTER_WEAPON(RPC, NEW(RocketPropelledChainsaw));
#endif
#ifdef IMPLEMENTATION
#ifdef SVQC
-spawnfunc(weapon_rpc) { weapon_defaultspawnfunc(WEP_RPC.m_id); }
+spawnfunc(weapon_rpc) { weapon_defaultspawnfunc(this, WEP_RPC); }
void W_RocketPropelledChainsaw_Explode()
{SELFPARAM();