]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/fireball.qc
Merge branch 'Mario/intrusive_3' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / fireball.qc
index db87ee445f8b9a379f267017ca4eaa072d7dc5e2..ae1e48bb2c3e7f511af59d27ba3235a2434f07f5 100644 (file)
@@ -150,7 +150,7 @@ void W_Fireball_LaserPlay(entity this, float dt, float dist, float damage, float
                if(d < dist)
                {
                        e.fireball_impactvec = p;
-                       RandomSelection_Add(e, 0, string_null, 1 / (1 + d), !Fire_IsBurning(e));
+                       RandomSelection_AddEnt(e, 1 / (1 + d), !Fire_IsBurning(e));
                }
        }
        if(RandomSelection_chosen_ent)
@@ -224,6 +224,7 @@ void W_Fireball_Attack1(entity actor, .entity weaponentity)
        setsize(proj, '-16 -16 -16', '16 16 16');
        proj.flags = FL_PROJECTILE;
        IL_PUSH(g_projectiles, proj);
+       IL_PUSH(g_bot_dodge, proj);
     proj.missile_flags = MIF_SPLASH | MIF_PROXY;
 
        CSQCProjectile(proj, true, PROJECTILE_FIREBALL, true);
@@ -355,6 +356,7 @@ void W_Fireball_Attack2(entity actor, .entity weaponentity)
        proj.angles = vectoangles(proj.velocity);
        proj.flags = FL_PROJECTILE;
        IL_PUSH(g_projectiles, proj);
+       IL_PUSH(g_bot_dodge, proj);
     proj.missile_flags = MIF_SPLASH | MIF_PROXY | MIF_ARC;
 
        CSQCProjectile(proj, true, PROJECTILE_FIREMINE, true);