]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/w_shotgun.qc
Use the function in client code too
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / w_shotgun.qc
index 76738a98a604d701354c3108f6388045b4e86642..1c20423df3b4871551e57995599dbe36e785d363 100644 (file)
@@ -363,11 +363,11 @@ float W_Shotgun(float req)
                        if(!w_issilent && time - self.prevric > 0.25)
                        {
                                if(w_random < 0.0165)
-                                       sound(self, CH_SHOTS, "weapons/ric1.wav", VOL_BASE, ATTEN_NORM);
+                                       sound(self, CH_SHOTS, W_Sound("ric1"), VOL_BASE, ATTEN_NORM);
                                else if(w_random < 0.033)
-                                       sound(self, CH_SHOTS, "weapons/ric2.wav", VOL_BASE, ATTEN_NORM);
+                                       sound(self, CH_SHOTS, W_Sound("ric2"), VOL_BASE, ATTEN_NORM);
                                else if(w_random < 0.05)
-                                       sound(self, CH_SHOTS, "weapons/ric3.wav", VOL_BASE, ATTEN_NORM);
+                                       sound(self, CH_SHOTS, W_Sound("ric3"), VOL_BASE, ATTEN_NORM);
                                self.prevric = time;
                        }
 
@@ -375,9 +375,9 @@ float W_Shotgun(float req)
                }
                case WR_INIT:
                {
-                       precache_sound("weapons/ric1.wav");
-                       precache_sound("weapons/ric2.wav");
-                       precache_sound("weapons/ric3.wav");
+                       precache_sound(W_Sound("ric1"));
+                       precache_sound(W_Sound("ric2"));
+                       precache_sound(W_Sound("ric3"));
                        return true;
                }
                case WR_ZOOMRETICLE: