}
case WR_THINK:
{
- if(self.BUTTON_ATCK || (!(self.items & IT_JETPACK) && self.BUTTON_HOOK))
+ if(self.BUTTON_ATCK || self.BUTTON_HOOK)
{
if(!self.hook)
if(!(self.hook_state & HOOK_WAITING_FOR_RELEASE))
if(self.BUTTON_CROUCH)
{
self.hook_state &= ~HOOK_PULLING;
- if(self.BUTTON_ATCK || (!(self.items & IT_JETPACK) && self.BUTTON_HOOK))
+ if(self.BUTTON_ATCK || self.BUTTON_HOOK)
self.hook_state &= ~HOOK_RELEASING;
else
self.hook_state |= HOOK_RELEASING;
self.hook_state |= HOOK_PULLING;
self.hook_state &= ~HOOK_RELEASING;
- if(self.BUTTON_ATCK || (!(self.items & IT_JETPACK) && self.BUTTON_HOOK))
+ if(self.BUTTON_ATCK || self.BUTTON_HOOK)
{
// already fired
if(self.hook)