#include "../stats.qh"
#include "../teams.qh"
#include "../util.qh"
- #include "../monsters/all.qh"
+ #include "../monsters/_mod.qh"
#include "config.qh"
#include <server/weapons/csqcprojectile.qh>
#include <server/weapons/tracing.qh>
RandomSelection_Init();
FOREACH(Weapons, it != WEP_Null, {
if (remaining & (it.m_wepset))
- RandomSelection_Add(it, 0, string_null, 1, 1);
+ RandomSelection_AddEnt(it, 1, 1);
});
Weapon w = RandomSelection_chosen_ent;
result |= WepSet_FromWeapon(w);