]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/spiderbot.qc
Give Damage a weaponentity parameter (fixes some dual wielding related issues)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / spiderbot.qc
index 93f479b14f3efb1f7e46f5cd7a5738d211fcfd4b..a0954b5013078f6ec3e552b5ca923efc7f20a730 100644 (file)
@@ -1,7 +1,5 @@
 #include "spiderbot.qh"
 
-#ifdef IMPLEMENTATION
-
 const int SBRM_FIRST = 1;
 const int SBRM_VOLLY = 1;
 const int SBRM_GUIDE = 2;
@@ -451,7 +449,7 @@ void spiderbot_blowup(entity this)
        SUB_SetFade(g1, time, min(this.respawntime, 10));
        SUB_SetFade(g2, time, min(this.respawntime, 10));
 
-       RadiusDamage (this, this.enemy, 250, 15, 250, NULL, NULL, 250, DEATH_VH_SPID_DEATH.m_id, NULL);
+       RadiusDamage (this, this.enemy, 250, 15, 250, NULL, NULL, 250, DEATH_VH_SPID_DEATH.m_id, DMG_NOWEP, NULL);
 
        this.alpha = this.tur_head.alpha = this.gun1.alpha = this.gun2.alpha = -1;
        set_movetype(this, MOVETYPE_NONE);
@@ -639,4 +637,3 @@ METHOD(Spiderbot, vr_setup, void(Spiderbot thisveh, entity instance))
 }
 
 #endif
-#endif