#ifndef VEHICLE_BUMBLEBEE_WEAPONS_H
#define VEHICLE_BUMBLEBEE_WEAPONS_H
-#include "../../weapons/all.qh"
+#include <common/weapons/all.qh>
#endif
WriteByte(MSG_ENTITY, sf);
if(sf & BRG_SETUP)
{
- WriteByte(MSG_ENTITY, num_for_edict(self.realowner));
+ WriteByte(MSG_ENTITY, etof(self.realowner));
WriteByte(MSG_ENTITY, self.realowner.team);
WriteByte(MSG_ENTITY, self.cnt);
}