]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/unit/racer.qc
Merge branch 'master' into Mario/vehicles
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / unit / racer.qc
index 042e77e15e64519a1e98ffaae4bc4b56e1c8f2aa..445f37fb4e43705d4ea341bc4212c54e7aee7855 100644 (file)
@@ -12,18 +12,18 @@ REGISTER_VEHICLE(
 /* fullname   */ _("Racer")
 );
 #else
-
-#define RSM_FIRST 1
-#define RSM_BOMB 1
-#define RSM_FLARE 2
-#define RSM_LAST 2
-
 #ifdef SVQC
 float autocvar_g_vehicle_racer;
 
 float autocvar_g_vehicle_racer_speed_afterburn;
 float autocvar_g_vehicle_racer_afterburn_cost;
 
+float autocvar_g_vehicle_racer_waterburn_cost;
+float autocvar_g_vehicle_racer_waterburn_speed;
+
+float autocvar_g_vehicle_racer_water_speed_forward;
+float autocvar_g_vehicle_racer_water_speed_strafe;
+
 float autocvar_g_vehicle_racer_anglestabilizer;
 float autocvar_g_vehicle_racer_downforce;
 
@@ -109,7 +109,13 @@ void racer_align4point(float _delta)
        bl_push   = force_fromtag_normpower;
        //vehicles_sweap_collision(force_fromtag_origin, self.velocity, _delta, v_add, autocvar_g_vehicle_racer_collision_multiplier);
 
-   self.velocity += push_vector * _delta;
+       self.velocity += push_vector * _delta;
+       
+       if(pointcontents(self.origin - '0 0 64') == CONTENT_WATER)
+       if(self.owner.BUTTON_CROUCH && time < self.air_finished)
+               self.velocity_z += 30;
+       else
+               self.velocity_z += 200;
 
        // Anti ocilation
        if(self.velocity_z > 0)
@@ -192,6 +198,9 @@ void racer_rocket_groundhugger()
                self.velocity = olddir * newvel;
                self.velocity_z -= 1600 * sys_frametime; // 2x grav looks better for this one
        }
+       
+       if(pointcontents(self.origin - '0 0 32') == CONTENT_WATER)
+               self.velocity_z += 200;
 
        UpdateCSQCProjectile(self);
        return;
@@ -276,16 +285,20 @@ float racer_frame()
        float ftmp;
 
        if(intermission_running)
+       {
+               self.vehicle.velocity = '0 0 0';
                return 1;
+       }
 
        player  = self;
        racer   = self.vehicle;
        self    = racer;
 
-       player.BUTTON_ZOOM = player.BUTTON_CROUCH = 0;
-
        vehicles_painframe();
 
+       if(pointcontents(racer.origin) != CONTENT_WATER)
+               racer.air_finished = time + 5;
+
        if(racer.deadflag != DEAD_NO)
        {
                self = player;
@@ -295,6 +308,8 @@ float racer_frame()
 
        racer_align4point(frametime);
 
+       player.BUTTON_ZOOM = player.BUTTON_CROUCH = 0;
+
        crosshair_trace(player);
 
        racer.angles_x *= -1;
@@ -321,11 +336,16 @@ float racer_frame()
 
        if(vlen(player.movement) != 0)
        {
-               if(player.movement_x)
-                       df += v_forward * ((player.movement_x > 0) ? autocvar_g_vehicle_racer_speed_forward : -autocvar_g_vehicle_racer_speed_forward);
-
-               if(player.movement_y)
-                       df += v_right * ((player.movement_y > 0) ? autocvar_g_vehicle_racer_speed_strafe : -autocvar_g_vehicle_racer_speed_strafe);
+               if(pointcontents(racer.origin) == CONTENT_WATER)
+               {
+                       if(player.movement_x) { df += v_forward * ((player.movement_x > 0) ? autocvar_g_vehicle_racer_water_speed_forward : -autocvar_g_vehicle_racer_water_speed_forward); }
+                       if(player.movement_y) { df += v_right * ((player.movement_y > 0) ? autocvar_g_vehicle_racer_water_speed_strafe : -autocvar_g_vehicle_racer_water_speed_strafe); }
+               }
+               else
+               {
+                       if(player.movement_x) { df += v_forward * ((player.movement_x > 0) ? autocvar_g_vehicle_racer_speed_forward : -autocvar_g_vehicle_racer_speed_forward); }
+                       if(player.movement_y) { df += v_right * ((player.movement_y > 0) ? autocvar_g_vehicle_racer_speed_strafe : -autocvar_g_vehicle_racer_speed_strafe); }
+               }
 
                if(self.sound_nexttime < time || self.sounds != 1)
                {
@@ -351,8 +371,17 @@ float racer_frame()
                        pointparticles(particleeffectnum("wakizashi_booster_smoke"), self.origin - v_forward * 32, v_forward  * vlen(self.velocity), 1);
 
                racer.wait = time;
-               racer.vehicle_energy -= autocvar_g_vehicle_racer_afterburn_cost * frametime;
-               df += (v_forward * autocvar_g_vehicle_racer_speed_afterburn);
+
+               if(pointcontents(racer.origin) == CONTENT_WATER)
+               {
+                       racer.vehicle_energy -= autocvar_g_vehicle_racer_waterburn_cost * frametime;
+                       df += (v_forward * autocvar_g_vehicle_racer_waterburn_speed);
+               }
+               else
+               {
+                       racer.vehicle_energy -= autocvar_g_vehicle_racer_afterburn_cost * frametime;
+                       df += (v_forward * autocvar_g_vehicle_racer_speed_afterburn);
+               }
 
                if(racer.invincible_finished < time)
                {
@@ -378,6 +407,7 @@ float racer_frame()
        df -= v_up * (vlen(racer.velocity) * autocvar_g_vehicle_racer_downforce);
        player.movement = racer.velocity += df * frametime;
 
+       if(!forbidWeaponUse(player))
        if(player.BUTTON_ATCK)
        if(time > racer.attack_finished_single)
        if(racer.vehicle_energy >= autocvar_g_vehicle_racer_cannon_cost)
@@ -416,6 +446,7 @@ float racer_frame()
                }
        }
 
+       if(!forbidWeaponUse(player))
        if(time > racer.delay)
        if(player.BUTTON_ATCK2)
        {
@@ -470,17 +501,22 @@ void racer_think()
        self.lastpushtime = time;
        if(!pushdeltatime) return;
 
-       tracebox(self.origin, self.mins, self.maxs, self.origin - ('0 0 1' * autocvar_g_vehicle_racer_springlength), MOVE_NORMAL, self);
+       tracebox(self.origin, self.mins, self.maxs, self.origin - ('0 0 1' * autocvar_g_vehicle_racer_springlength), MOVE_NOMONSTERS, self);
 
        vector df = self.velocity * -autocvar_g_vehicle_racer_friction;
        df_z += (1 - trace_fraction) * autocvar_g_vehicle_racer_hoverpower + sin(time * 2) * (autocvar_g_vehicle_racer_springlength * 2);
 
+       if(pointcontents(self.origin - '0 0 64') == CONTENT_WATER)
+               self.velocity_z += 200;
+
        self.velocity += df * pushdeltatime;
        if(self.velocity_z > 0)
                self.velocity_z *= 1 - autocvar_g_vehicle_racer_upforcedamper * pushdeltatime;
 
        self.angles_x *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * pushdeltatime);
        self.angles_z *= 1 - (autocvar_g_vehicle_racer_anglestabilizer * pushdeltatime);
+       
+       CSQCMODEL_AUTOUPDATE();
 }
 
 void racer_exit(float eject)
@@ -550,6 +586,16 @@ void racer_blowup()
        setorigin(self, self.pos1);
 }
 
+void racer_blowup_think()
+{
+       self.nextthink = time;
+       
+       if(time >= self.delay)
+               racer_blowup();
+       
+       CSQCMODEL_AUTOUPDATE();
+}
+
 void racer_deadtouch()
 {
        self.avelocity_x *= 0.7;
@@ -561,7 +607,7 @@ void racer_deadtouch()
 void spawnfunc_vehicle_racer()
 {
        if(!autocvar_g_vehicle_racer) { remove(self); return; }
-       if(!vehicle_initialize(VEH_RACER, TRUE)) { remove(self); return; }
+       if(!vehicle_initialize(VEH_RACER, FALSE)) { remove(self); return; }
 }
 
 float v_racer(float req)
@@ -587,7 +633,6 @@ float v_racer(float req)
                }
                case VR_THINK:
                {
-
                        return TRUE;
                }
                case VR_DEATH:
@@ -599,6 +644,7 @@ float v_racer(float req)
                        self.deadflag           = DEAD_DYING;
                        self.movetype           = MOVETYPE_BOUNCE;
                        self.wait                       = time;
+                       self.delay                      = 2 + time + random() * 3;
                        self.cnt                        = 1 + random() * 2;
                        self.touch                      = racer_deadtouch;
 
@@ -613,8 +659,8 @@ float v_racer(float req)
                        self.velocity += '0 0 700';
                        self.colormod = '-0.5 -0.5 -0.5';
 
-                       self.think = racer_blowup;
-                       self.nextthink = 2 + time + random() * 3;
+                       self.think = racer_blowup_think;
+                       self.nextthink = time;
        
                        return TRUE;
                }
@@ -640,7 +686,7 @@ float v_racer(float req)
                        self.vehicle_health = autocvar_g_vehicle_racer_health;
                        self.vehicle_shield = autocvar_g_vehicle_racer_shield;
 
-                       self.movetype      = MOVETYPE_TOSS;
+                       self.movetype     = MOVETYPE_TOSS;
                        self.solid                = SOLID_SLIDEBOX;
                        self.delay                = time;
                        self.scale                = 0.5;