]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/unit/bumblebee.qc
Create a model list
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / unit / bumblebee.qc
index d88e3dfc064cf3b3d937466407a172c481bea877..96fef6c05c2cafb02f25be443b6803c84e95fbac 100644 (file)
@@ -902,7 +902,7 @@ float v_bumblebee(float req)
                                // for some reason, autosizing of the shield entity refuses to work for this one so set it up in advance.
                                self.vehicle_shieldent = spawn();
                                self.vehicle_shieldent.effects = EF_LOWPRECISION;
-                               setmodel(self.vehicle_shieldent, "models/vhshield.md3");
+                               setmodel(self.vehicle_shieldent, MDL_VEH_BUMBLEBEE_SHIELD);
                                setattachment(self.vehicle_shieldent, self, "");
                                setorigin(self.vehicle_shieldent, real_origin(self) - self.origin);
                                self.vehicle_shieldent.scale       = 512 / vlen(self.maxs - self.mins);
@@ -922,9 +922,9 @@ float v_bumblebee(float req)
 
                                self.gun1.classname = self.gun2.classname = "vehicle_playerslot";
 
-                               setmodel(self.gun1, "models/vehicles/bumblebee_plasma_right.dpm");
-                               setmodel(self.gun2, "models/vehicles/bumblebee_plasma_left.dpm");
-                               setmodel(self.gun3, "models/vehicles/bumblebee_ray.dpm");
+                               setmodel(self.gun1, MDL_VEH_BUMBLEBEE_CANNON_RIGHT);
+                               setmodel(self.gun2, MDL_VEH_BUMBLEBEE_CANNON_LEFT);
+                               setmodel(self.gun3, MDL_VEH_BUMBLEBEE_CANNON_CENTER);
 
                                setattachment(self.gun1, self, "cannon_right");
                                setattachment(self.gun2, self, "cannon_left");
@@ -1000,13 +1000,6 @@ float v_bumblebee(float req)
                }
                case VR_PRECACHE:
                {
-                       precache_model("models/vehicles/bumblebee_body.dpm");
-                       precache_model("models/vehicles/bumblebee_plasma_left.dpm");
-                       precache_model("models/vehicles/bumblebee_plasma_right.dpm");
-                       precache_model("models/vehicles/bumblebee_ray.dpm");
-                       precache_model("models/vehicles/wakizashi_cockpit.dpm");
-                       precache_model("models/vehicles/spiderbot_cockpit.dpm");
-                       precache_model("models/vehicles/raptor_cockpit.dpm");
                        return true;
                }
        }