-#ifndef TURRET_HELLION_H
-#define TURRET_HELLION_H
-
-#include "hellion_weapon.qh"
-
-CLASS(Hellion, Turret)
-/* spawnflags */ ATTRIB(Hellion, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE);
-/* mins */ ATTRIB(Hellion, mins, vector, '-32 -32 0');
-/* maxs */ ATTRIB(Hellion, maxs, vector, '32 32 64');
-/* modelname */ ATTRIB(Hellion, mdl, string, "base.md3");
-/* model */ ATTRIB_STRZONE(Hellion, model, string, strcat("models/turrets/", this.mdl));
-/* head_model */ ATTRIB_STRZONE(Hellion, head_model, string, strcat("models/turrets/", "hellion.md3"));
-/* netname */ ATTRIB(Hellion, netname, string, "hellion");
-/* fullname */ ATTRIB(Hellion, turret_name, string, _("Hellion Missile Turret"));
- ATTRIB(Hellion, m_weapon, Weapon, WEP_HELLION);
-ENDCLASS(Hellion)
-REGISTER_TURRET(HELLION, NEW(Hellion));
-
-#endif
+#include "hellion.qh"
#ifdef IMPLEMENTATION