.vector glowmod;
void turret_changeteam()
{
- switch(self.team - 1)
- {
- case NUM_TEAM_1: // Red
- self.glowmod = '2 0 0';
- self.teamradar_color = '1 0 0';
- break;
-
- case NUM_TEAM_2: // Blue
- self.glowmod = '0 0 2';
- self.teamradar_color = '0 0 1';
- break;
-
- case NUM_TEAM_3: // Yellow
- self.glowmod = '1 1 0';
- self.teamradar_color = '1 1 0';
- break;
-
- case NUM_TEAM_4: // Pink
- self.glowmod = '1 0 1';
- self.teamradar_color = '1 0 1';
- break;
- }
+ self.glowmod = Team_ColorRGB(self.team - 1) * 2;
+ self.teamradar_color = Team_ColorRGB(self.team - 1);
if(self.team)
self.colormap = 1024 + (self.team - 1) * 17;