#include "../../../lib/warpzone/util_server.qh"
#include "../../weapons/all.qh"
#include "../../../server/defs.qh"
- #include "../../deathtypes.qh"
+ #include "../../deathtypes/all.qh"
#endif
/*
// Or we have exited it very recently.
// Do the damage and renew the timer.
#ifdef SVQC
- Damage (self.owner, self, self, self.dmg, DEATH_SWAMP, other.origin, '0 0 0');
+ Damage (self.owner, self, self, self.dmg, DEATH_SWAMP.m_id, other.origin, '0 0 0');
#endif
self.nextthink = time + self.swamp_interval;