+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../../../server/_all.qh"
+ #include "../../constants.qh"
+ #include "../../../server/constants.qh"
+ #include "../../../server/defs.qh"
+#endif
+
#ifdef SVQC
-.float lifetime;
+
// values:
// volume
// noise
// when triggered, the music is overridden for activator until lifetime (or forever, if lifetime is 0)
// when targetname is not set, THIS ONE is default
void target_music_sendto(float to, float is)
-{
+{SELFPARAM();
WriteByte(to, SVC_TEMPENTITY);
WriteByte(to, TE_CSQC_TARGET_MUSIC);
WriteShort(to, num_for_edict(self));
WriteString(to, self.noise);
}
void target_music_reset()
-{
+{SELFPARAM();
if(self.targetname == "")
target_music_sendto(MSG_ALL, 1);
}
entity head;
FOR_EACH_SPEC(head) if(head.enemy == activator) { msg_entity = head; target_music_sendto(MSG_ONE, 1); }
}
-void spawnfunc_target_music()
+spawnfunc(target_music)
{
self.use = target_music_use;
self.reset = target_music_reset;
target_music_sendto(MSG_INIT, 0);
}
void TargetMusic_RestoreGame()
-{
- for(self = world; (self = find(self, classname, "target_music")); )
+{SELFPARAM();
+ for(entity e = world; (e = find(e, classname, "target_music")); )
{
+ setself(e);
if(self.targetname == "")
target_music_sendto(MSG_INIT, 1);
else
// 1 = START_OFF
// when triggered, it is disabled/enabled for everyone
float trigger_music_SendEntity(entity to, float sf)
-{
+{SELFPARAM();
WriteByte(MSG_ENTITY, ENT_CLIENT_TRIGGER_MUSIC);
sf &= ~0x80;
if(self.cnt)
WriteByte(MSG_ENTITY, sf);
if(sf & 4)
{
- WriteCoord(MSG_ENTITY, self.origin_x);
- WriteCoord(MSG_ENTITY, self.origin_y);
- WriteCoord(MSG_ENTITY, self.origin_z);
+ WriteCoord(MSG_ENTITY, self.origin.x);
+ WriteCoord(MSG_ENTITY, self.origin.y);
+ WriteCoord(MSG_ENTITY, self.origin.z);
}
if(sf & 1)
{
if(self.model != "null")
{
WriteShort(MSG_ENTITY, self.modelindex);
- WriteCoord(MSG_ENTITY, self.mins_x);
- WriteCoord(MSG_ENTITY, self.mins_y);
- WriteCoord(MSG_ENTITY, self.mins_z);
- WriteCoord(MSG_ENTITY, self.maxs_x);
- WriteCoord(MSG_ENTITY, self.maxs_y);
- WriteCoord(MSG_ENTITY, self.maxs_z);
+ WriteCoord(MSG_ENTITY, self.mins.x);
+ WriteCoord(MSG_ENTITY, self.mins.y);
+ WriteCoord(MSG_ENTITY, self.mins.z);
+ WriteCoord(MSG_ENTITY, self.maxs.x);
+ WriteCoord(MSG_ENTITY, self.maxs.y);
+ WriteCoord(MSG_ENTITY, self.maxs.z);
}
else
{
WriteShort(MSG_ENTITY, 0);
- WriteCoord(MSG_ENTITY, self.maxs_x);
- WriteCoord(MSG_ENTITY, self.maxs_y);
- WriteCoord(MSG_ENTITY, self.maxs_z);
+ WriteCoord(MSG_ENTITY, self.maxs.x);
+ WriteCoord(MSG_ENTITY, self.maxs.y);
+ WriteCoord(MSG_ENTITY, self.maxs.z);
}
WriteByte(MSG_ENTITY, self.volume * 255.0);
WriteByte(MSG_ENTITY, self.fade_time * 16.0);
return 1;
}
void trigger_music_reset()
-{
+{SELFPARAM();
self.cnt = !(self.spawnflags & 1);
self.SendFlags |= 0x80;
}
void trigger_music_use()
-{
+{SELFPARAM();
self.cnt = !self.cnt;
self.SendFlags |= 0x80;
}
-void spawnfunc_trigger_music()
+spawnfunc(trigger_music)
{
if(self.model != "")
- setmodel(self, self.model);
+ _setmodel(self, self.model);
if(!self.volume)
self.volume = 1;
if(!self.modelindex)
self.use = trigger_music_use;
self.reset = trigger_music_reset;
- Net_LinkEntity(self, FALSE, 0, trigger_music_SendEntity);
+ Net_LinkEntity(self, false, 0, trigger_music_SendEntity);
+}
+#elif defined(CSQC)
+
+void TargetMusic_Advance()
+{
+ // run AFTER all the thinks!
+ entity best, e;
+ float vol, vol0;
+ best = music_default;
+ if(music_target && time < music_target.lifetime)
+ best = music_target;
+ if(music_trigger)
+ best = music_trigger;
+ for(e = world; (e = findfloat(e, enttype, ENT_CLIENT_TRIGGER_MUSIC)); ) if(e.noise)
+ {
+ vol0 = e.lastvol;
+ if(getsoundtime(e, CH_BGM_SINGLE) < 0)
+ {
+ vol0 = -1;
+ }
+ if(e == best)
+ {
+ // increase volume
+ if(e.fade_time > 0)
+ e.state = bound(0, e.state + frametime / e.fade_time, 1);
+ else
+ e.state = 1;
+ }
+ else
+ {
+ // decrease volume
+ if(e.fade_rate > 0)
+ e.state = bound(0, e.state - frametime / e.fade_rate, 1);
+ else
+ e.state = 0;
+ }
+ vol = e.state * e.volume * autocvar_bgmvolume;
+ if(vol != vol0)
+ {
+ if(vol0 < 0)
+ _sound(e, CH_BGM_SINGLE, e.noise, vol, ATTEN_NONE); // restart
+ else
+ _sound(e, CH_BGM_SINGLE, "", vol, ATTEN_NONE);
+ e.lastvol = vol;
+ }
+ }
+ music_trigger = world;
+
+ if(best)
+ bgmtime = getsoundtime(best, CH_BGM_SINGLE);
+ else
+ bgmtime = gettime(GETTIME_CDTRACK);
+}
+
+void Net_TargetMusic()
+{
+ int id = ReadShort();
+ float vol = ReadByte() / 255.0;
+ float fai = ReadByte() / 16.0;
+ float fao = ReadByte() / 16.0;
+ float tim = ReadByte();
+ string noi = ReadString();
+
+ entity e;
+ for(e = world; (e = findfloat(e, enttype, ENT_CLIENT_TRIGGER_MUSIC)); )
+ {
+ if(e.count == id)
+ break;
+ }
+ if(!e)
+ {
+ e = spawn();
+ e.enttype = ENT_CLIENT_TRIGGER_MUSIC;
+ e.count = id;
+ }
+ if(e.noise != noi)
+ {
+ if(e.noise)
+ strunzone(e.noise);
+ e.noise = strzone(noi);
+ precache_sound(e.noise);
+ _sound(e, CH_BGM_SINGLE, e.noise, 0, ATTEN_NONE);
+ if(getsoundtime(e, CH_BGM_SINGLE) < 0)
+ {
+ LOG_TRACEF("Cannot initialize sound %s\n", e.noise);
+ strunzone(e.noise);
+ e.noise = string_null;
+ }
+ }
+ e.volume = vol;
+ e.fade_time = fai;
+ e.fade_rate = fao;
+ if(vol > 0)
+ {
+ if(tim == 0)
+ {
+ music_default = e;
+ if(!music_disabled)
+ {
+ e.state = 2;
+ cvar_settemp("music_playlist_index", "-1"); // don't use playlists
+ localcmd("cd stop\n"); // just in case
+ music_disabled = 1;
+ }
+ }
+ else
+ {
+ music_target = e;
+ e.lifetime = time + tim;
+ }
+ }
+}
+
+void Ent_TriggerMusic_Think()
+{SELFPARAM();
+ if(WarpZoneLib_BoxTouchesBrush(view_origin, view_origin, self, world))
+ {
+ music_trigger = self;
+ }
+ self.nextthink = time;
+}
+
+void Ent_TriggerMusic_Remove()
+{SELFPARAM();
+ if(self.noise)
+ strunzone(self.noise);
+ self.noise = string_null;
}
+
+void Ent_ReadTriggerMusic()
+{SELFPARAM();
+ int f = ReadByte();
+ if(f & 4)
+ {
+ self.origin_x = ReadCoord();
+ self.origin_y = ReadCoord();
+ self.origin_z = ReadCoord();
+ }
+ if(f & 1)
+ {
+ self.modelindex = ReadShort();
+ if(self.modelindex)
+ {
+ self.mins_x = ReadCoord();
+ self.mins_y = ReadCoord();
+ self.mins_z = ReadCoord();
+ self.maxs_x = ReadCoord();
+ self.maxs_y = ReadCoord();
+ self.maxs_z = ReadCoord();
+ }
+ else
+ {
+ self.mins = '0 0 0';
+ self.maxs_x = ReadCoord();
+ self.maxs_y = ReadCoord();
+ self.maxs_z = ReadCoord();
+ }
+
+ self.volume = ReadByte() / 255.0;
+ self.fade_time = ReadByte() / 16.0;
+ self.fade_rate = ReadByte() / 16.0;
+ string s = self.noise;
+ if(self.noise)
+ strunzone(self.noise);
+ self.noise = strzone(ReadString());
+ if(self.noise != s)
+ {
+ precache_sound(self.noise);
+ _sound(self, CH_BGM_SINGLE, self.noise, 0, ATTEN_NONE);
+ if(getsoundtime(self, CH_BGM_SINGLE) < 0)
+ {
+ LOG_TRACEF("Cannot initialize sound %s\n", self.noise);
+ strunzone(self.noise);
+ self.noise = string_null;
+ }
+ }
+ }
+
+ setorigin(self, self.origin);
+ setsize(self, self.mins, self.maxs);
+ self.cnt = 1;
+ self.think = Ent_TriggerMusic_Think;
+ self.nextthink = time;
+}
+
#endif