+#include "fourier.qh"
#ifdef SVQC
/*QUAKED spawnfunc_func_fourier (0 .5 .8) ?
Brush model that moves in a pattern of added up sine waves, can be used e.g. for circular motions.
this.destvec = this.origin;
this.cnt = 360 / this.speed;
- this.blocked = generic_plat_blocked;
+ setblocked(this, generic_plat_blocked);
if(this.dmg && (this.message == ""))
this.message = " was squished";
if(this.dmg && (this.message2 == ""))