#ifdef SVQC
#include <server/autocvars.qh>
#include <server/client.qh>
+#include <server/compat/quake3.qh>
#include <common/mapobjects/trigger/secret.qh>
#endif
#endif
REGISTER_STAT(SLICK_APPLYGRAVITY, bool, autocvar_sv_slick_applygravity)
-#ifdef SVQC
-bool autocvar_sv_q3defragcompat;
-#endif
-REGISTER_STAT(Q3DEFRAGCOMPAT, bool, autocvar_sv_q3defragcompat)
+REGISTER_STAT(Q3COMPAT, int, q3compat)
#ifdef SVQC
#include "physics/movetypes/movetypes.qh"