void PlayerStats_GameReport_FinalizePlayer(entity p);
// call this at the end of the match
-void PlayerStats_GameReport(float finished);
+void PlayerStats_GameReport(bool finished);
void PlayerStats_GameReport_Handler(entity fh, entity pass, float status);
.string playerstats_id;
+.float scoreboard_pos;
//string autocvar_g_playerstats_uri;