//float PS_PM_IN_DB = -1; // playerstats_prematch_in_db // db for info COLLECTED at the beginning of a match
int PS_GR_OUT_DB = -1; // playerstats_gamereport_out_db // db of info SENT at the end of a match
//float PS_GR_IN_DB = -1; // playerstats_gamereport_in_db // db for info COLLECTED at the end of a match
-int PS_B_IN_DB = -1; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO)
+float PS_B_IN_DB = -1; // playerstats_playerbasic_in_db // db for info COLLECTED for basic player info (ELO)
#endif
#ifdef MENUQC
const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
// delay map switch until this is set
-float PlayerStats_GameReport_DelayMapVote;
+bool PlayerStats_GameReport_DelayMapVote;
+
+void PlayerStats_GameReport_Reset_All();
// call at initialization
void PlayerStats_GameReport_Init();
void PlayerStats_GameReport_FinalizePlayer(entity p);
// call this at the end of the match
-void PlayerStats_GameReport(float finished);
+void PlayerStats_GameReport(bool finished);
void PlayerStats_GameReport_Handler(entity fh, entity pass, float status);
.string playerstats_id;
+.float scoreboard_pos;
//string autocvar_g_playerstats_uri;
string autocvar_g_playerstats_gamereport_ladder;
-string autocvar_g_playerstats_gamereport_uri = "http://stats.xonotic.org/stats/submit";
+string autocvar_g_playerstats_gamereport_uri = "https://stats.xonotic.org/stats/submit";
const float PS_B_STATUS_ERROR = -2;
const float PS_B_STATUS_IDLE = -1;
const float PS_B_STATUS_RECEIVED = 1;
const float PS_B_STATUS_UPDATING = 2;
.float playerstats_basicstatus;
-string autocvar_g_playerstats_playerbasic_uri = "http://stats.xonotic.org";
+string autocvar_g_playerstats_playerbasic_uri = "https://stats.xonotic.org";
void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest);
void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer);
const float PS_D_STATUS_WAITING = 0;
const float PS_D_STATUS_RECEIVED = 1;
float PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE;
-string autocvar_g_playerstats_playerdetail_uri = "http://stats.xonotic.org/player/me";
+string autocvar_g_playerstats_playerdetail_uri = "https://stats.xonotic.org/player/me";
float autocvar_g_playerstats_playerdetail_autoupdatetime = 1800; // automatically update every 30 minutes anyway
void PlayerStats_PlayerDetail();
void PlayerStats_PlayerDetail_CheckUpdate();
void PlayerStats_PlayerDetail_Handler(entity fh, entity p, float status);
+
+#endif
+
+#ifdef GAMEQC
+
+REPLICATE_INIT(int, cvar_cl_allow_uid2name);
+REPLICATE_INIT(bool, cvar_cl_allow_uidranking);
+REPLICATE_INIT(int, cvar_cl_allow_uidtracking);
+
#endif