}
}
-void PlayerStats_PlayerBasic()
+void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest)
{
- entity player;
- //PS_D_IN_DB = -1;
- //PS_D_IN_DB = db_create();
-
- //if(PS_D_IN_DB < 0) { return; }
-
- FOR_EACH_REALCLIENT(player)
+ // http://stats.xonotic.org/player/GgXRw6piDtFIbMArMuiAi8JG4tiin8VLjZgsKB60Uds=/elo.txt
+ if(autocvar_g_playerstats_playerbasic_uri != "")
{
string uri = autocvar_g_playerstats_playerbasic_uri;
- if((uri != "") && (player.crypto_idfp != ""))
+ if(joiningplayer.crypto_idfp != "")
{
- uri = strcat(uri, "/player/", uri_escape(uri_escape(player.crypto_idfp)), "/elo.txt");
+ // create the database if it doesn't already exist
+ if(PS_B_IN_DB < 0)
+ {
+ PS_B_IN_DB = -1;
+ PS_B_IN_DB = db_create();
+ }
+
+ // now request the information
+ uri = strcat(uri, "/player/", uri_escape(uri_escape(joiningplayer.crypto_idfp)), "/elo.txt");
print("Retrieving playerstats from URL: ", uri, "\n");
url_single_fopen(
uri,
FILE_APPEND,
PlayerStats_PlayerBasic_Handler,
- player
+ joiningplayer
);
- }
- /*p.crypto_idfp != "")
+ // set status appropriately // todo: check whether the player info exists in the database previously
+ if(newrequest)
+ {
+ // database still contains useful information, so don't clear it of a useful status
+ joiningplayer.playerstats_basicstatus = PS_B_STATUS_WAITING;
+ }
+ else
+ {
+ // database was previously empty or never hit received status for some reason
+ joiningplayer.playerstats_basicstatus = PS_B_STATUS_UPDATING;
+ }
+ }
+ }
+ else
+ {
+ // server has this disabled, kill the DB and set status to idle
+ if(PS_B_IN_DB >= 0)
{
- uri = strcat(uri, "/elo/", uri_escape(p.crypto_idfp));
- print("Retrieving playerstats from URL: ", uri, "\n");
- url_single_fopen(uri, FILE_READ, PlayerInfo_ready, p);
- }*/
+ entity player;
+
+ db_close(PS_B_IN_DB);
+ PS_B_IN_DB = -1;
+
+ FOR_EACH_REALCLIENT(player) { player.playerstats_basicstatus = PS_B_STATUS_IDLE; }
+ }
+ }
+}
+
+void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer)
+{
+ // determine whether we should retrieve playerbasic information again
+
+ #if 0
+ printf("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f\n",
+ joiningplayer.netname,
+ time
+ );
+ #endif
+
+ // TODO: check to see if this playerid is inside the database already somehow...
+ // for now we'll just check the field, but this won't work for players who disconnect and reconnect properly
+ // although maybe we should just submit another request ANYWAY?
+ if(!joiningplayer.playerstats_basicstatus)
+ {
+ PlayerStats_PlayerBasic(
+ joiningplayer,
+ (joiningplayer.playerstats_basicstatus == PS_B_STATUS_RECEIVED)
+ );
}
}
// now actually set the event data
db_put(PS_D_IN_DB, sprintf("#%s", event), data);
- print("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n");
+ dprint("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n");
}
-void PlayerStats_PlayerDetail()
+void PlayerStats_PlayerDetail(void)
{
+ // http://stats.xonotic.org/player/me
if((autocvar_g_playerstats_playerdetail_uri != "") && (crypto_getmyidstatus(0) > 0))
{
// create the database if it doesn't already exist
}
//uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0)));
- print("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n");
+ dprint("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n");
url_single_fopen(
autocvar_g_playerstats_playerdetail_uri,
FILE_APPEND,
}
PlayerStats_PlayerDetail_Status = PS_D_STATUS_IDLE;
-
+ }
+}
+
+void PlayerStats_PlayerDetail_CheckUpdate(void)
+{
+ // determine whether we should retrieve playerdetail information again
+ float gamecount = cvar("cl_matchcount");
+
+ #if 0
+ printf("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n",
+ time,
+ PS_D_NEXTUPDATETIME,
+ PS_D_LASTGAMECOUNT,
+ gamecount
+ );
+ #endif
+
+ if(
+ (time >= PS_D_NEXTUPDATETIME)
+ ||
+ (gamecount > PS_D_LASTGAMECOUNT)
+ )
+ {
+ PlayerStats_PlayerDetail();
+ PS_D_NEXTUPDATETIME = (time + autocvar_g_playerstats_playerdetail_autoupdatetime);
+ PS_D_LASTGAMECOUNT = gamecount;
}
}
{
case URL_READY_CANWRITE:
{
- print("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n");
+ dprint("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n");
url_fputs(fh, "V 1\n");
#ifdef WATERMARK
url_fputs(fh, sprintf("R %s\n", WATERMARK));
#endif
url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language
- url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country
- url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender
+ //url_fputs(fh, sprintf("c %s\n", cvar_string("_cl_country"))); // country
+ //url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender
url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name
url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin
url_fputs(fh, "\n");
break;
}
- default: backtrace("PlayerStats_PlayerDetail_Handler(): Key went unhandled?\n"); break;
+ default:
+ {
+ printf(
+ "PlayerStats_PlayerDetail_Handler(): ERROR: "
+ "Key went unhandled? Is our version outdated?\n"
+ "PlayerStats_PlayerDetail_Handler(): "
+ "Key '%s', Event '%s', Data '%s'\n",
+ key,
+ event,
+ data
+ );
+ break;
+ }
}
#if 0
print(sprintf(
- "PlayerStats_PlayerDetail_Handler(): key '%s', event '%s', data '%s'\n",
+ "PlayerStats_PlayerDetail_Handler(): "
+ "Key '%s', Event '%s', Data '%s'\n",
key,
event,
data