// main types/groups of notifications
#define MSG_ANNCE 1 // "Global" AND "personal" announcer messages
-#define MSG_INFO 2 // "Global" information messages
+#define MSG_INFO 2 // "Global" information messages
#define MSG_CENTER 3 // "Personal" centerprint messages
#define MSG_CENTER_CPID 4 // Kill centerprint message
#define MSG_MULTI 5 // Subcall MSG_INFO and/or MSG_CENTER notifications
float strnum,
float flnum,
/* MSG_ANNCE */
- float channel,
+ float channel,
string snd,
float vol,
float position,
Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
string TCR(...) to better understand how these code replacements work.
-
+
Additionally, you can find all the definitions and explanations for
the argument values and what they return down below in this file.
If you send a notification with mismatching arguments, Send_Notification() will error.
*/
-#define MULTITEAM_ANNCE(default,prefix,teams,channel,sound,volume,position) \
+#define MULTITEAM_ANNCE2(default,prefix,channel,sound,volume,position) \
+ MSG_ANNCE_NOTIF(default, prefix##RED, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), volume, position) \
+ MSG_ANNCE_NOTIF(default, prefix##BLUE, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), volume, position)
+#define MULTITEAM_ANNCE3(default,prefix,channel,sound,volume,position) \
MSG_ANNCE_NOTIF(default, prefix##RED, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), volume, position) \
MSG_ANNCE_NOTIF(default, prefix##BLUE, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), volume, position) \
- #if teams >= 3 \
- MSG_ANNCE_NOTIF(default, prefix##YELLOW, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), volume, position) \
- #endif \
- #if teams >= 4 \
- MSG_ANNCE_NOTIF(default, prefix##PINK, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_4)), volume, position) \
- #endif
+ MSG_ANNCE_NOTIF(default, prefix##YELLOW, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), volume, position)
+#define MULTITEAM_ANNCE4(default,prefix,channel,sound,volume,position) \
+ MSG_ANNCE_NOTIF(default, prefix##RED, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_1)), volume, position) \
+ MSG_ANNCE_NOTIF(default, prefix##BLUE, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_2)), volume, position) \
+ MSG_ANNCE_NOTIF(default, prefix##YELLOW, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_3)), volume, position) \
+ MSG_ANNCE_NOTIF(default, prefix##PINK, channel, sprintf(sound, strtolower(STATIC_NAME_TEAM_4)), volume, position)
+#define MULTITEAM_ANNCE(default,prefix,teams,channel,sound,volume,position) \
+ MULTITEAM_ANNCE##teams(default,prefix,channel,sound,volume,position)
+
#define MSG_ANNCE_NOTIFICATIONS \
MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_AIRSHOT, CH_INFO, "airshot", VOL_BASEVOICE, ATTEN_NONE) \
MSG_ANNCE_NOTIF(1, ANNCE_ACHIEVEMENT_AMAZING, CH_INFO, "amazing", VOL_BASEVOICE, ATTEN_NONE) \
MSG_ANNCE_NOTIF(2, ANNCE_VOTE_CALL, CH_INFO, "votecall", VOL_BASEVOICE, ATTEN_NONE) \
MSG_ANNCE_NOTIF(2, ANNCE_VOTE_FAIL, CH_INFO, "votefail", VOL_BASEVOICE, ATTEN_NONE)
-#define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
+#define MULTITEAM_INFO2(default,prefix,strnum,flnum,args,hudargs,icon,normal,gentle) \
+ MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
+ MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
+#define MULTITEAM_INFO3(default,prefix,strnum,flnum,args,hudargs,icon,normal,gentle) \
MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2))) \
- #if teams >= 3 \
- MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3))) \
- #endif \
- #if teams >= 4 \
- MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4))) \
- #endif
+ MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
+#define MULTITEAM_INFO4(default,prefix,strnum,flnum,args,hudargs,icon,normal,gentle) \
+ MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
+ MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2))) \
+ MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3))) \
+ MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STATIC_NAME_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
+#define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
+ MULTITEAM_INFO##teams(default,prefix,strnum,flnum,args,hudargs,icon,normal,gentle)
+
#define MSG_INFO_NOTIFICATIONS \
+ MSG_INFO_NOTIF(2, INFO_CHAT_NOSPECTATORS, 0, 0, "", "", "", _("^F4NOTE: ^BGSpectator chat is not sent to players during the match"), "") \
MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2, 1, 0, "s1", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag"), "") \
MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2, 2, 2, "s1 f1p2dec s2 f2p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds"), "") \
MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2, 1, 1, "s1 f1p2dec", "s1", "notify_%s_captured", _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds"), "") \
MULTITEAM_INFO(1, INFO_CTF_LOST_, 2, 1, 0, "s1", "s1", "notify_%s_lost", _("^BG%s^BG lost the ^TC^TT^BG flag"), "") \
MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2, 1, 0, "s1", "s1", "notify_%s_taken", _("^BG%s^BG got the ^TC^TT^BG flag"), "") \
MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2, 1, 0, "s1", "s1", "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag"), "") \
+ MULTITEAM_INFO(1, INFO_CTF_RETURN_MONSTER_, 2, 1, 0, "s1", "s1", "notify_%s_returned", _("^BG%s^BG returned the ^TC^TT^BG flag"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_death", _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_water", _("^BG%s%s^K1 was drowned by ^BG%s^K1%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_fall", _("^BG%s%s^K1 was grounded by ^BG%s^K1%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_death", _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s%s"), _("^BG%s%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s%s")) \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_lava", _("^BG%s%s^K1 was cooked by ^BG%s^K1%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_MONSTER, 3, 2, "spree_inf s1 s2 s3loc spree_end", "", "", _("^BG%s%s^K1 was pushed infront of a monster by ^BG%s^K1%s%s"), "") \
+ MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_MONSTER, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_death", _("^BG%s%s^K1 was pushed infront of a monster by ^BG%s^K1%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_NADE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_death", _("^BG%s%s^K1 was blown up by ^BG%s^K1's Nade%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_shootingstar", _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_slime", _("^BG%s%s^K1 was slimed by ^BG%s^K1%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC, 2, 1, "s1 s2loc spree_lost", "s1", "notify_selfkill", _("^BG%s^K1 died%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA, 2, 1, "s1 s2loc spree_lost", "s1", "notify_lava", _("^BG%s^K1 turned into hot slag%s%s"), _("^BG%s^K1 found a hot place%s%s")) \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NADE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 mastered the art of self-nading%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_CERBERUS_BITE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was mauled by a Cerberus%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_CERBERUS_JUMP, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 didn't see the pouncing Cerberus%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_ANIMUS, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was eviscerated by an Animus%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_STINGRAY, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was fatally wounded by a Stingray%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_KNIGHT_CRUSH, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was crushed by a pouncing Knight%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_KNIGHT_FBALL, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was turned to ash by a Knight%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_KNIGHT_INFERNO, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was burned to death by a Knight%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_KNIGHT_MELEE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was slain by a Knight%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_KNIGHT_SPIKE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was cursed by a Knight%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_BRUISER, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was beaten in a fistfight by a Bruiser%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_BRUTE_BLADE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was cut down by a Brute%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_BRUTE_GRENADE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 almost dodged a Brute's grenade%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_BRUTE_UZI, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was nailed by a Brute%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_MAGE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was exploded by a Mage%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_SHAMBLER_CLAW, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1's innards became outwards by a Shambler%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_SHAMBLER_SMASH, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was smashed by a Shambler%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_SHAMBLER_ZAP, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was zapped to death by a Shambler%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_SPIDER, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was bitten by a Spider%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_SPIDER_FIRE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was incinerated by a Spider%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_SLIME, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was blown up by a Slime%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_WYVERN, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was fireballed by a Wyvern%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_ZOMBIE_JUMP, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 joins the Zombies%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_DEATH_SELF_MON_ZOMBIE_MELEE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was given kung fu lessons by a Zombie%s%s"), "") \
MSG_INFO_NOTIF(2, INFO_QUIT_KICK_IDLING, 1, 0, "s1", "", "", _("^BG%s^F3 was kicked for idling"), "") \
MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING, 0, 0, "", "", "", _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment."), "") \
MSG_INFO_NOTIF(1, INFO_QUIT_SPECTATE, 1, 0, "s1", "", "", _("^BG%s^F3 is now spectating"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_ABANDONED, 1, 0, "s1", "", "", _("^BG%s^BG has abandoned the race"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_FAIL_RANKED, 1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1", "race_newfail", _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_FAIL_UNRANKED, 1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1", "race_newfail", _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_FINISHED, 1, 0, "s1", "", "", _("^BG%s^BG has finished the race"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_NEW_BROKEN, 2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff", "s1 s2", "race_newrankyellow", _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_NEW_IMPROVED, 1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1", "race_newtime", _("^BG%s^BG improved their %s%s^BG place record with %s%s %s"), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_NEW_MISSING_UID, 1, 1, "s1 f1race_time", "s1", "race_newfail", _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost."), "") \
- MSG_INFO_NOTIF(1, INFO_RACE_NEW_SET, 1, 2, "s1 race_col f1ord race_col f2race_time", "s1", "race_newrecordserver", _("^BG%s^BG set the %s%s^BG place record with %s%s"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_ABANDONED, 1, 0, "s1", "", "", _("^BG%s^BG has abandoned the race"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_FAIL_RANKED, 1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time", "race_newfail", _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_FAIL_UNRANKED, 1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time", "race_newfail", _("^BG%s^BG couldn't break the %s%s^BG place record of %s%s %s"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_FINISHED, 1, 0, "s1", "", "", _("^BG%s^BG has finished the race"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_NEW_BROKEN, 2, 3, "s1 s2 race_col f1ord race_col f2race_time race_diff", "s1 f2race_time", "race_newrankyellow", _("^BG%s^BG broke %s^BG's %s%s^BG place record with %s%s %s"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_NEW_IMPROVED, 1, 3, "s1 race_col f1ord race_col f2race_time race_diff", "s1 f2race_time", "race_newtime", _("^BG%s^BG improved their %s%s^BG place record with %s%s %s"), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_NEW_MISSING_UID, 1, 1, "s1 f1race_time", "s1 f1race_time", "race_newfail", _("^BG%s^BG scored a new record with ^F2%s^BG, but unfortunately lacks a UID and will be lost."), "") \
+ MSG_INFO_NOTIF(1, INFO_RACE_NEW_SET, 1, 2, "s1 race_col f1ord race_col f2race_time", "s1 f2race_time", "race_newrecordserver", _("^BG%s^BG set the %s%s^BG place record with %s%s"), "") \
MULTITEAM_INFO(1, INFO_SCORES_, 4, 0, 0, "", "", "", _("^TC^TT ^BGteam scores!"), "") \
MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING, 0, 1, "f1secs", "", "", _("^F2You have to become a player within the next %s, otherwise you will be kicked, because spectating isn't allowed at this time!"), "") \
MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP, 1, 0, "s1", "s1", "strength", _("^BG%s^K1 picked up a Superweapon"), "") \
MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weapontuba", _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE, 2, 1, "s1 s2loc spree_lost", "s1", "weapontuba", _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s%s"), "") \
MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponuzi", _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s%s"), "") \
- MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponuzi", _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s"), "")
+ MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "weaponuzi", _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s%s"), "")
-#define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
+#define MULTITEAM_CENTER2(default,prefix,strnum,flnum,args,cpid,durcnt,normal,gentle) \
+ MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
+ MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2)))
+#define MULTITEAM_CENTER3(default,prefix,strnum,flnum,args,cpid,durcnt,normal,gentle) \
MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2))) \
- #if teams >= 3 \
- MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3))) \
- #endif \
- #if teams >= 4 \
- MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4))) \
- #endif
+ MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3)))
+#define MULTITEAM_CENTER4(default,prefix,strnum,flnum,args,cpid,durcnt,normal,gentle) \
+ MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(NAME_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(NAME_TEAM_1))) \
+ MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(NAME_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(NAME_TEAM_2))) \
+ MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(NAME_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(NAME_TEAM_3))) \
+ MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(NAME_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(NAME_TEAM_4)))
+#define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
+ MULTITEAM_CENTER##teams(default,prefix,strnum,flnum,args,cpid,durcnt,normal,gentle)
+
#define MSG_CENTER_NOTIFICATIONS \
MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING, 0, 0, "", CPID_ASSAULT_ROLE, "0 0", _("^BGYou are attacking!"), "") \
MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING, 0, 0, "", CPID_ASSAULT_ROLE, "0 0", _("^BGYou are defending!"), "") \
MSG_CENTER_NOTIF(1, CENTER_ROUND_PLAYER_WIN, 1, 0, "s1", CPID_ROUND, "0 0", _("^BG%s^BG wins the round"), "") \
MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF, 0, 0, "", NO_CPID, "0 0", _("^K1You froze yourself"), "") \
MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE, 0, 0, "", NO_CPID, "0 0", _("^K1Round already started, you spawn as frozen"), "") \
+ MSG_CENTER_NOTIF(1, CENTER_INVASION_SUPERMONSTER, 1, 0, "s1", NO_CPID, "0 0", _("^K1A %s has arrived!"), "") \
MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_DONTHAVE, 0, 1, "item_wepname", CPID_ITEM, "item_centime 0", _("^BGYou do not have the ^F1%s"), "") \
MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_DROP, 1, 1, "item_wepname item_wepammo", CPID_ITEM, "item_centime 0", _("^BGYou dropped the ^F1%s^BG%s"), "") \
MSG_CENTER_NOTIF(1, CENTER_ITEM_WEAPON_GOT, 0, 1, "item_wepname", CPID_ITEM, "item_centime 0", _("^BGYou got the ^F1%s"), "") \
MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_ROUNDSTART, 0, 1, "", CPID_KEYHUNT_OTHER, "1 f1", _("^F4Round will start in ^COUNT"), "") \
MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_SCAN, 0, 1, "", CPID_KEYHUNT_OTHER, "f1 0", _("^BGScanning frequency range..."), "") \
MULTITEAM_CENTER(1, CENTER_KEYHUNT_START_, 4, 0, 0, "", CPID_KEYHUNT, "0 0", _("^BGYou are starting with the ^TC^TT Key"), "") \
- MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_WAIT, 0, 4, "missing_teams", CPID_KEYHUNT_OTHER, "0 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
- MSG_CENTER_NOTIF(1, CENTER_MISSING_TEAMS, 0, 4, "missing_teams", CPID_MISSING_TEAMS, "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
+ MSG_CENTER_NOTIF(1, CENTER_KEYHUNT_WAIT, 0, 1, "missing_teams", CPID_KEYHUNT_OTHER, "0 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
+ MSG_CENTER_NOTIF(1, CENTER_MISSING_TEAMS, 0, 1, "missing_teams", CPID_MISSING_TEAMS, "-1 0", _("^BGWaiting for players to join...\nNeed active players for: %s"), "") \
MSG_CENTER_NOTIF(1, CENTER_MISSING_PLAYERS, 0, 1, "f1", CPID_MISSING_PLAYERS, "-1 0", _("^BGWaiting for %s player(s) to join..."), "") \
MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO, 0, 0, "", CPID_MINSTA_FINDAMMO, "1 9", _("^F4^COUNT^BG left to find some ammo!"), "") \
MSG_CENTER_NOTIF(1, CENTER_MINSTA_FINDAMMO_FIRST, 0, 0, "", CPID_MINSTA_FINDAMMO, "1 10", _("^BGGet some ammo or you'll be dead in ^F4^COUNT^BG!"), _("^BGGet some ammo! ^F4^COUNT^BG left!")) \
MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_BEGINNING, 0, 1, "", CPID_TIMEOUT, "1 f1", _("^F4Timeout begins in ^COUNT"), "") \
MSG_CENTER_NOTIF(1, CENTER_TIMEOUT_ENDING, 0, 1, "", CPID_TIMEOUT, "1 f1", _("^F4Timeout ends in ^COUNT"), "")
-#define MULTITEAM_MULTI(default,prefix,teams,anncepre,infopre,centerpre) \
+#define MULTITEAM_MULTI2(default,prefix,anncepre,infopre,centerpre) \
+ MSG_MULTI_NOTIF(default, prefix##RED, anncepre##RED, infopre##RED, centerpre##RED) \
+ MSG_MULTI_NOTIF(default, prefix##BLUE, anncepre##BLUE, infopre##BLUE, centerpre##BLUE)
+#define MULTITEAM_MULTI3(default,prefix,anncepre,infopre,centerpre) \
MSG_MULTI_NOTIF(default, prefix##RED, anncepre##RED, infopre##RED, centerpre##RED) \
MSG_MULTI_NOTIF(default, prefix##BLUE, anncepre##BLUE, infopre##BLUE, centerpre##BLUE) \
- #if teams >= 3 \
- MSG_MULTI_NOTIF(default, prefix##YELLOW, anncepre##YELLOW, infopre##YELLOW, centerpre##YELLOW) \
- #endif \
- #if teams >= 4 \
- MSG_MULTI_NOTIF(default, prefix##PINK, anncepre##PINK, infopre##PINK, centerpre##PINK) \
- #endif
+ MSG_MULTI_NOTIF(default, prefix##YELLOW, anncepre##YELLOW, infopre##YELLOW, centerpre##YELLOW)
+#define MULTITEAM_MULTI4(default,prefix,anncepre,infopre,centerpre) \
+ MSG_MULTI_NOTIF(default, prefix##RED, anncepre##RED, infopre##RED, centerpre##RED) \
+ MSG_MULTI_NOTIF(default, prefix##BLUE, anncepre##BLUE, infopre##BLUE, centerpre##BLUE) \
+ MSG_MULTI_NOTIF(default, prefix##YELLOW, anncepre##YELLOW, infopre##YELLOW, centerpre##YELLOW) \
+ MSG_MULTI_NOTIF(default, prefix##PINK, anncepre##PINK, infopre##PINK, centerpre##PINK)
+#define MULTITEAM_MULTI(default,prefix,teams,anncepre,infopre,centerpre) \
+ MULTITEAM_MULTI##teams(default,prefix,anncepre,infopre,centerpre)
+
#define MSG_MULTI_NOTIFICATIONS \
MSG_MULTI_NOTIF(1, DEATH_MURDER_CHEAT, NO_MSG, INFO_DEATH_MURDER_CHEAT, NO_MSG) \
MSG_MULTI_NOTIF(1, DEATH_MURDER_DROWN, NO_MSG, INFO_DEATH_MURDER_DROWN, NO_MSG) \
MSG_MULTI_NOTIF(1, DEATH_SELF_FIRE, NO_MSG, INFO_DEATH_SELF_FIRE, CENTER_DEATH_SELF_FIRE) \
MSG_MULTI_NOTIF(1, DEATH_SELF_GENERIC, NO_MSG, INFO_DEATH_SELF_GENERIC, CENTER_DEATH_SELF_GENERIC) \
MSG_MULTI_NOTIF(1, DEATH_SELF_LAVA, NO_MSG, INFO_DEATH_SELF_LAVA, CENTER_DEATH_SELF_LAVA) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_CERBERUS_BITE, NO_MSG, INFO_DEATH_SELF_MON_CERBERUS_BITE, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_CERBERUS_JUMP, NO_MSG, INFO_DEATH_SELF_MON_CERBERUS_JUMP, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_ANIMUS, NO_MSG, INFO_DEATH_SELF_MON_ANIMUS, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_STINGRAY, NO_MSG, INFO_DEATH_SELF_MON_STINGRAY, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_KNIGHT_CRUSH, NO_MSG, INFO_DEATH_SELF_MON_KNIGHT_CRUSH, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_KNIGHT_FBALL, NO_MSG, INFO_DEATH_SELF_MON_KNIGHT_FBALL, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_KNIGHT_INFERNO, NO_MSG, INFO_DEATH_SELF_MON_KNIGHT_INFERNO, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_KNIGHT_MELEE, NO_MSG, INFO_DEATH_SELF_MON_KNIGHT_MELEE, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_KNIGHT_SPIKE, NO_MSG, INFO_DEATH_SELF_MON_KNIGHT_SPIKE, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_BRUISER, NO_MSG, INFO_DEATH_SELF_MON_BRUISER, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_BRUTE_BLADE, NO_MSG, INFO_DEATH_SELF_MON_BRUTE_BLADE, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_BRUTE_GRENADE, NO_MSG, INFO_DEATH_SELF_MON_BRUTE_GRENADE, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_BRUTE_UZI, NO_MSG, INFO_DEATH_SELF_MON_BRUTE_UZI, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_MAGE, NO_MSG, INFO_DEATH_SELF_MON_MAGE, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_SHAMBLER_CLAW, NO_MSG, INFO_DEATH_SELF_MON_SHAMBLER_CLAW, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_SHAMBLER_SMASH, NO_MSG, INFO_DEATH_SELF_MON_SHAMBLER_SMASH, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_SHAMBLER_ZAP, NO_MSG, INFO_DEATH_SELF_MON_SHAMBLER_ZAP, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_SPIDER, NO_MSG, INFO_DEATH_SELF_MON_SPIDER, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_SPIDER_FIRE, NO_MSG, INFO_DEATH_SELF_MON_SPIDER_FIRE, CENTER_DEATH_SELF_MONSTER) \
- MSG_MULTI_NOTIF(1, DEATH_SELF_MON_SLIME, NO_MSG, INFO_DEATH_SELF_MON_SLIME, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_WYVERN, NO_MSG, INFO_DEATH_SELF_MON_WYVERN, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_ZOMBIE_JUMP, NO_MSG, INFO_DEATH_SELF_MON_ZOMBIE_JUMP, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, DEATH_SELF_MON_ZOMBIE_MELEE, NO_MSG, INFO_DEATH_SELF_MON_ZOMBIE_MELEE, CENTER_DEATH_SELF_MONSTER) \
MSG_MULTI_NOTIF(1, WEAPON_UZI_MURDER_SNIPE, NO_MSG, INFO_WEAPON_UZI_MURDER_SNIPE, NO_MSG) \
MSG_MULTI_NOTIF(1, WEAPON_UZI_MURDER_SPRAY, NO_MSG, INFO_WEAPON_UZI_MURDER_SPRAY, NO_MSG)
-#define MULTITEAM_CHOICE(default,challow,prefix,teams,chtype,optiona,optionb) \
+#define MULTITEAM_CHOICE2(default,challow,prefix,chtype,optiona,optionb) \
+ MSG_CHOICE_NOTIF(default, challow, prefix##RED, chtype, optiona##RED, optionb##RED) \
+ MSG_CHOICE_NOTIF(default, challow, prefix##BLUE, chtype, optiona##BLUE, optionb##BLUE)
+#define MULTITEAM_CHOICE3(default,challow,prefix,chtype,optiona,optionb) \
MSG_CHOICE_NOTIF(default, challow, prefix##RED, chtype, optiona##RED, optionb##RED) \
MSG_CHOICE_NOTIF(default, challow, prefix##BLUE, chtype, optiona##BLUE, optionb##BLUE) \
- #if teams >= 3 \
- MSG_CHOICE_NOTIF(default, challow, prefix##YELLOW, chtype, optiona##YELLOW, optionb##YELLOW) \
- #endif \
- #if teams >= 4 \
- MSG_CHOICE_NOTIF(default, challow, prefix##PINK, chtype, optiona##PINK, optionb##PINK) \
- #endif
+ MSG_CHOICE_NOTIF(default, challow, prefix##YELLOW, chtype, optiona##YELLOW, optionb##YELLOW)
+#define MULTITEAM_CHOICE4(default,challow,prefix,chtype,optiona,optionb) \
+ MSG_CHOICE_NOTIF(default, challow, prefix##RED, chtype, optiona##RED, optionb##RED) \
+ MSG_CHOICE_NOTIF(default, challow, prefix##BLUE, chtype, optiona##BLUE, optionb##BLUE) \
+ MSG_CHOICE_NOTIF(default, challow, prefix##YELLOW, chtype, optiona##YELLOW, optionb##YELLOW) \
+ MSG_CHOICE_NOTIF(default, challow, prefix##PINK, chtype, optiona##PINK, optionb##PINK)
+#define MULTITEAM_CHOICE(default,challow,prefix,teams,chtype,optiona,optionb) \
+ MULTITEAM_CHOICE##teams(default,challow,prefix,chtype,optiona,optionb)
+
#define MSG_CHOICE_NOTIFICATIONS \
MULTITEAM_CHOICE(1, 2, CHOICE_CTF_CAPTURE_BROKEN_, 2, MSG_INFO, INFO_CTF_CAPTURE_, INFO_CTF_CAPTURE_BROKEN_) \
MULTITEAM_CHOICE(1, 2, CHOICE_CTF_CAPTURE_TIME_, 2, MSG_INFO, INFO_CTF_CAPTURE_, INFO_CTF_CAPTURE_TIME_) \
// 0 = no, 1 = yes, 2 = forced on for all MSG_INFO notifs
// DISABLED IN CODE, BUT ENABLED IN CONFIG FOR COMPATIBILITY WITH OLD CLIENTS
-var float autocvar_notification_allow_chatboxprint = 0;
+var float autocvar_notification_allow_chatboxprint = 0;
var float autocvar_notification_show_sprees_center = TRUE;
var float autocvar_notification_show_sprees_center_specialonly = TRUE;
allows for more dynamic data to be inferred by the local
notification parser, so that the server does not have to network
anything too crazy on a per-client/per-situation basis.
-
+
Pay attention to the CSQC/SVQC relations, some of these are redefined
in slightly different ways for different programs, this is because the
server does a more conservative approach to the notifs than the client.
-
+
All arguments are swapped into strings, so be sure that your
sprintf usage matches with proper %s placement.
-
+
Argument descriptions:
s1-s4: string arguments to be literally swapped into sprintf
s2loc: s2 string of locations of deaths or other events
ARG_CASE(ARG_CS, "f1secs", count_seconds(f1)) \
ARG_CASE(ARG_CS_SV, "f1ord", count_ordinal(f1)) \
ARG_CASE(ARG_CS, "f1time", process_time(2, f1)) \
- ARG_CASE(ARG_CS_SV, "f1race_time", mmssss(f1)) \
- ARG_CASE(ARG_CS_SV, "f2race_time", mmssss(f2)) \
- ARG_CASE(ARG_CS_SV, "f3race_time", mmssss(f3)) \
+ ARG_CASE(ARG_CS_SV_HA, "f1race_time", mmssss(f1)) \
+ ARG_CASE(ARG_CS_SV_HA, "f2race_time", mmssss(f2)) \
+ ARG_CASE(ARG_CS_SV_HA, "f3race_time", mmssss(f3)) \
ARG_CASE(ARG_CS_SV, "race_col", CCR(((f1 == 1) ? "^F1" : "^F2"))) \
ARG_CASE(ARG_CS_SV, "race_diff", ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2)))) \
- ARG_CASE(ARG_CS, "missing_teams", notif_arg_missing_teams(f1, f2, f3, f4)) \
+ ARG_CASE(ARG_CS, "missing_teams", notif_arg_missing_teams(f1)) \
ARG_CASE(ARG_CS, "pass_key", ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
ARG_CASE(ARG_CS, "frag_ping", notif_arg_frag_ping(TRUE, f2)) \
ARG_CASE(ARG_CS, "frag_stats", notif_arg_frag_stats(f2, f3, f4)) \
string notif_arg_frag_stats(float fhealth, float farmor, float fping)
{
- if not(fhealth < 1)
+ if (!(fhealth < 1))
return sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), fhealth, farmor, notif_arg_frag_ping(FALSE, fping));
else
return sprintf(CCR(_("\n(^F4Dead^BG)%s")), notif_arg_frag_ping(FALSE, fping));
}
-string notif_arg_missing_teams(float f1, float f2, float f3, float f4)
+string notif_arg_missing_teams(float f1)
{
return sprintf("%s%s%s%s",
- (f1 ?
- sprintf("%s%s", Team_ColoredFullName(f1 - 1), ((f2 + f3 + f4) ? ", " : ""))
+ ((f1 & 1) ?
+ sprintf("%s%s", Team_ColoredFullName(NUM_TEAM_1), ((f1 & (2 + 4 + 8)) ? ", " : ""))
:
""
),
- (f2 ?
- sprintf("%s%s", Team_ColoredFullName(f2 - 1), ((f3 + f4) ? ", " : ""))
+ ((f1 & 2) ?
+ sprintf("%s%s", Team_ColoredFullName(NUM_TEAM_2), ((f1 & (4 + 8)) ? ", " : ""))
:
""
),
- (f3 ?
- sprintf("%s%s", Team_ColoredFullName(f3 - 1), (f4 ? ", " : ""))
+ ((f1 & 4) ?
+ sprintf("%s%s", Team_ColoredFullName(NUM_TEAM_3), ((f1 & 8) ? ", " : ""))
:
""
),
- (f4 ?
- Team_ColoredFullName(f4 - 1)
+ ((f1 & 8) ?
+ Team_ColoredFullName(NUM_TEAM_4)
:
""
)
string notif_arg_spree_cen(float spree)
{
// 0 = off, 1 = target (but only for first victim) and attacker
- if(autocvar_notification_show_sprees_center)
+ if(autocvar_notification_show_sprees_center)
{
if(spree > 1)
{
#define SPREE_ITEM(counta,countb,center,normal,gentle) \
case counta: { return normal_or_gentle(center, sprintf(_("%d score spree! "), spree)); }
-
+
switch(spree)
{
KILL_SPREE_LIST
default:
{
- if not(autocvar_notification_show_sprees_center_specialonly)
+ if (!autocvar_notification_show_sprees_center_specialonly)
{
return
sprintf(
),
spree);
}
- else { return ""; } // don't show spree information if it isn't an achievement
+ else { return ""; } // don't show spree information if it isn't an achievement
}
}
{
// 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
// this conditional (& 2) is true for 2 and 3
- if(autocvar_notification_show_sprees_info & 2)
+ if(autocvar_notification_show_sprees_info & 2)
{
#ifdef CSQC
string spree_newline =
string spree_newline =
(autocvar_notification_show_sprees_info_newline ? "\n" : "");
#endif
-
+
if(spree > 1)
{
#define SPREE_ITEM(counta,countb,center,normal,gentle) \
case counta: { return sprintf(CCR(normal_or_gentle(normal, gentle)), player, spree_newline); }
-
+
switch(spree)
{
KILL_SPREE_LIST
default:
{
- if not(autocvar_notification_show_sprees_info_specialonly)
+ if (!autocvar_notification_show_sprees_info_specialonly)
{
return
sprintf(
spree_newline
);
}
- else { return ""; } // don't show spree information if it isn't an achievement
+ else { return ""; } // don't show spree information if it isn't an achievement
}
}
NO_MSG, /* optiona */ \
NO_MSG); /* optionb */ \
} \
- ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
+ ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name);
#define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
NOTIF_ADD_AUTOCVAR(name, default) \
NO_MSG, /* optiona */ \
NO_MSG); /* optionb */ \
} \
- ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
+ ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name);
#define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
NOTIF_ADD_AUTOCVAR(name, default) \
NO_MSG, /* optiona */ \
NO_MSG); /* optionb */ \
} \
- ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
+ ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name);
#define MSG_MULTI_NOTIF(default,name,anncename,infoname,centername) \
NOTIF_ADD_AUTOCVAR(name, default) \
NO_MSG, /* optiona */ \
NO_MSG); /* optionb */ \
} \
- ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
+ ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name);
#define ACVNN(name) autocvar_notification_##name
optiona, /* optiona */ \
optionb); /* optionb */ \
} \
- ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
+ ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name);
void RegisterNotifications_First()
{
#else
#define dedi ""
#endif
-
- print(sprintf("Beginning notification initialization on %s%s program...\n", dedi, PROGNAME));
-
+
+ printf("Beginning notification initialization on %s%s program...\n", dedi, PROGNAME);
+
// maybe do another implementation of this with checksums? for now, we don't need versioning
/*if(autocvar_notification_version != NOTIF_VERSION)
{
#endif
notif_global_error = TRUE;
- print(sprintf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
- PROGNAME, autocvar_notification_version, NOTIF_VERSION));
+ printf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
+ PROGNAME, autocvar_notification_version, NOTIF_VERSION);
}*/
}
}
// NOW we actually activate the declarations
-ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First)
+ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First);
MSG_ANNCE_NOTIFICATIONS
MSG_INFO_NOTIFICATIONS
MSG_CENTER_NOTIFICATIONS
MSG_MULTI_NOTIFICATIONS
MSG_CHOICE_NOTIFICATIONS
-ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
+ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done);
#undef MSG_ANNCE_NOTIF
#undef MSG_INFO_NOTIF
#undef MSG_CENTER_NOTIF