]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/notifications/all.inc
Add Survival, a gamemode where randomly selected hunters must frag all the survivors...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / notifications / all.inc
index 9a7845a16dcc4f3e32f7a2684f1466acbe37c6f5..51db0c100a4cd6c58c912bde9e44ced408966963 100644 (file)
@@ -443,6 +443,9 @@ string multiteam_info_sprintf(string input, string teamname) { return ((input !=
 
     MSG_INFO_NOTIF(SUPERWEAPON_PICKUP,                      N_CONSOLE,  1, 0, "s1", "s1",       "superweapons",         _("^BG%s^K1 picked up a Superweapon"), "")
 
+    MSG_INFO_NOTIF(SURVIVAL_HUNTER_WIN,                     N_CONSOLE,  0, 0, "", "",           "",                     _("^K1Hunters^BG win the round"), "")
+    MSG_INFO_NOTIF(SURVIVAL_SURVIVOR_WIN,                   N_CONSOLE,  0, 0, "", "",           "",                     _("^F1Survivors^BG win the round"), "")
+
     MSG_INFO_NOTIF(TEAMCHANGE_LARGERTEAM,                   N_CONSOLE,  0, 0, "", "",           "",                     _("^BGYou cannot change to a larger team"), "")
     MSG_INFO_NOTIF(TEAMCHANGE_NOTALLOWED,                   N_CONSOLE,  0, 0, "", "",           "",                     _("^BGYou are not allowed to change teams"), "")
 
@@ -575,6 +578,10 @@ string multiteam_info_sprintf(string input, string teamname) { return ((input !=
     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE,  N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "")
     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM,             N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got their flag! Retrieve it!"), "")
     MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_TEAM_VERBOSE,     N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got their flag! Retrieve it!"), "")
+    MULTITEAM_CENTER(CTF_PICKUP_ENEMY_OTHER,            N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got the ^TC^TT^BG flag! Retrieve it!"), "", FLAG)
+    MULTITEAM_CENTER(CTF_PICKUP_ENEMY_OTHER_VERBOSE,    N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got the ^TC^TT^BG flag! Retrieve it!"), "", FLAG)
+    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_OTHER_NEUTRAL,    N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy^BG got the flag! Retrieve it!"), "")
+    MSG_CENTER_NOTIF(CTF_PICKUP_ENEMY_OTHER_VERBOSE_NEUTRAL, N_ENABLE,    2, 0, "s1 s2 s1",  CPID_CTF_LOWPRIO,       "0 0",  _("^BGThe %senemy (^BG%s%s)^BG got the flag! Retrieve it!"), "")
     MULTITEAM_CENTER(CTF_PICKUP_TEAM,                   N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
     MULTITEAM_CENTER(CTF_PICKUP_TEAM_VERBOSE,           N_ENABLE,    2, 0, "s1 s2 s1",       CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate (^BG%s%s)^BG got the ^TC^TT^BG flag! Protect them!"), "", FLAG)
     MSG_CENTER_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,           N_ENABLE,    1, 0, "s1",             CPID_CTF_LOWPRIO,       "0 0",  _("^BGYour %steam mate^BG got the flag! Protect them!"), "")
@@ -772,6 +779,11 @@ string multiteam_info_sprintf(string input, string teamname) { return ((input !=
     MSG_CENTER_NOTIF(SUPERWEAPON_LOST,                  N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2Superweapons have been lost"), "")
     MSG_CENTER_NOTIF(SUPERWEAPON_PICKUP,                N_ENABLE,    0, 0, "",               CPID_POWERUP,           "0 0",  _("^F2You now have a superweapon"), "")
 
+    MSG_CENTER_NOTIF(SURVIVAL_HUNTER,                   N_ENABLE,    0, 0, "",               CPID_SURVIVAL,          "5 0",  strcat(BOLD_OPERATOR, _("^BGYou are a ^K1hunter^BG! Eliminate the survivor(s) without raising suspicion!")), "")
+    MSG_CENTER_NOTIF(SURVIVAL_HUNTER_WIN,               N_ENABLE,    0, 0, "",               CPID_ROUND,             "0 0",  _("^K1Hunters^BG win the round"), "")
+    MSG_CENTER_NOTIF(SURVIVAL_SURVIVOR,                 N_ENABLE,    0, 0, "",               CPID_SURVIVAL,          "5 0",  strcat(BOLD_OPERATOR, _("^BGYou are a ^F1survivor^BG! Identify and eliminate the hunter(s)!")), "")
+    MSG_CENTER_NOTIF(SURVIVAL_SURVIVOR_WIN,             N_ENABLE,    0, 0, "",               CPID_ROUND,             "0 0",  _("^F1Survivors^BG win the round"), "")
+
     MULTITEAM_CENTER(TEAMCHANGE,                        N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing to ^TC^TT^K1 in ^COUNT"), "", NAME)
     MSG_CENTER_NOTIF(TEAMCHANGE_AUTO,                   N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Changing team in ^COUNT"), "")
     MSG_CENTER_NOTIF(TEAMCHANGE_SPECTATE,               N_ENABLE,    0, 1, "",               CPID_TEAMCHANGE,        "1 f1", _("^K1Spectating in ^COUNT"), "")
@@ -997,10 +1009,12 @@ string multiteam_info_sprintf(string input, string teamname) { return ((input !=
     MULTITEAM_CHOICE(CTF_CAPTURE_TIME,          N_VERBOSE, A_ALWAYS,  MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_TIME)
     MULTITEAM_CHOICE(CTF_CAPTURE_UNBROKEN,      N_VERBOSE, A_ALWAYS,  MSG_INFO,   INFO_CTF_CAPTURE,                   INFO_CTF_CAPTURE_UNBROKEN)
     MULTITEAM_CHOICE(CTF_PICKUP_TEAM,           N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_TEAM,             CENTER_CTF_PICKUP_TEAM_VERBOSE)
+    MULTITEAM_CHOICE(CTF_PICKUP_ENEMY_OTHER,    N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_OTHER,      CENTER_CTF_PICKUP_ENEMY_OTHER_VERBOSE)
     MSG_CHOICE_NOTIF(CTF_PICKUP_TEAM_NEUTRAL,   N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_TEAM_NEUTRAL,     CENTER_CTF_PICKUP_TEAM_VERBOSE_NEUTRAL)
     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY,          N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY,            CENTER_CTF_PICKUP_ENEMY_VERBOSE)
     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_NEUTRAL,  N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_NEUTRAL,    CENTER_CTF_PICKUP_ENEMY_NEUTRAL_VERBOSE)
     MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_TEAM,     N__NORMAL, A_ALWAYS,  MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_TEAM,       CENTER_CTF_PICKUP_ENEMY_TEAM_VERBOSE)
+    MSG_CHOICE_NOTIF(CTF_PICKUP_ENEMY_OTHER_NEUTRAL, N__NORMAL, A_ALWAYS, MSG_CENTER, CENTER_CTF_PICKUP_ENEMY_OTHER_NEUTRAL, CENTER_CTF_PICKUP_ENEMY_OTHER_VERBOSE_NEUTRAL)
     MSG_CHOICE_NOTIF(FRAG,                      N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAG,           CENTER_DEATH_MURDER_FRAG_VERBOSE)
     MSG_CHOICE_NOTIF(FRAGGED,                   N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAGGED,        CENTER_DEATH_MURDER_FRAGGED_VERBOSE)
     MSG_CHOICE_NOTIF(FRAG_FIRE,                 N__NORMAL, A_WARMUP,  MSG_CENTER, CENTER_DEATH_MURDER_FRAG_FIRE,      CENTER_DEATH_MURDER_FRAG_FIRE_VERBOSE)