void Ent_RemoveWaypointSprite(entity this)
{
- if (this.netname) strunzone(this.netname);
- if (this.netname2) strunzone(this.netname2);
- if (this.netname3) strunzone(this.netname3);
+ strfree(this.netname);
+ strfree(this.netname2);
+ strfree(this.netname3);
}
/** flags origin [team displayrule] [spritename] [spritename2] [spritename3] [lifetime maxdistance hideable] */