BUFF_SPAWNFUNC(e##_team2, b, NUM_TEAM_2) \
BUFF_SPAWNFUNC(e##_team3, b, NUM_TEAM_3) \
BUFF_SPAWNFUNC(e##_team4, b, NUM_TEAM_4)
- #define BUFF_SPAWNFUNC_Q3TA_COMPAT(o, r) spawnfunc(item_##o) { buff_Init_Compat(this, r); }
+ #define BUFF_SPAWNFUNC_Q3COMPAT(o, r) spawnfunc(o) { buff_Init_Compat(this, r); }
#else
#define BUFF_SPAWNFUNC(e, b, t)
#define BUFF_SPAWNFUNCS(e, b)
- #define BUFF_SPAWNFUNC_Q3TA_COMPAT(o, r)
+ #define BUFF_SPAWNFUNC_Q3COMPAT(o, r)
#endif
string Buff_UndeprecateName(string buffname);