CLASS(Spider, Monster)
ATTRIB(Spider, spawnflags, int, MON_FLAG_MELEE | MON_FLAG_RANGED | MON_FLAG_RIDE);
- ATTRIB(Spider, mins, vector, '-18 -18 -25');
- ATTRIB(Spider, maxs, vector, '18 18 30');
+ ATTRIB(Spider, m_mins, vector, '-18 -18 -25');
+ ATTRIB(Spider, m_maxs, vector, '18 18 30');
#ifdef GAMEQC
ATTRIB(Spider, m_model, Model, MDL_MON_SPIDER);
#endif
ATTRIB(Spider, monster_name, string, _("Spider"));
ENDCLASS(Spider)
-REGISTER_MONSTER(SPIDER, NEW(Spider)) {
-#ifdef GAMEQC
- this.mr_precache(this);
-#endif
-}
+REGISTER_MONSTER(SPIDER, NEW(Spider));
#include <common/weapons/_all.qh>