M_Spider_Attack_Web_Explode();
}
+void adaptor_think2use_hittype_splash();
+
void M_Spider_Attack_Web()
{SELFPARAM();
monster_makevectors(self.enemy);
}
#endif
#ifdef SVQC
+ spawnfunc(item_health_medium);
METHOD(Spider, mr_setup, bool(Spider thismon))
{
SELFPARAM();