/* flags */ ATTRIB(MageSpike, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(MageSpike, impulse, int, 9);
/* refname */ ATTRIB(MageSpike, netname, string, "magespike");
-/* wepname */ ATTRIB(MageSpike, message, string, _("Mage spike"));
+/* wepname */ ATTRIB(MageSpike, m_name, string, _("Mage spike"));
ENDCLASS(MageSpike)
REGISTER_WEAPON(MAGE_SPIKE, NEW(MageSpike));