REGISTER_REGISTRY(Minigames)
REGISTRY_CHECK(Minigames)
#define REGISTER_MINIGAME(name,nicename) \
- REGISTER(Minigames, MINIGAME_##name, m_id, new(minigame_descriptor)); \
+ REGISTER(Minigames, MINIGAME_##name, m_id, new_pure(minigame_descriptor)); \
void name##_hud_board(vector, vector); \
void name##_hud_status(vector, vector); \
int name##_client_event(entity, string, ...); \
REGISTER_INIT_POST(MINIGAME_##name) { \
- make_pure(this); \
this.netname = strzone(strtolower(#name)); \
this.message = nicename; \
this.minigame_hud_board = name##_hud_board; \