REGISTRY(Gametypes, 32)
REGISTER_REGISTRY(Gametypes)
-REGISTRY_SORT(Gametypes);
+REGISTRY_SORT(Gametypes)
REGISTRY_CHECK(Gametypes)
REGISTRY_DEFINE_GET(Gametypes, NULL)
const int MAPINFO_FLAG_HIDDEN = 1; // not in lsmaps/menu/vcall/etc., can just be changed to manually
const int MAPINFO_FLAG_FORBIDDEN = 2; // don't even allow the map by a cvar setting that allows hidden maps
const int MAPINFO_FLAG_FRUSTRATING = 4; // this map is near impossible to play, enable at your own risk
-const int MAPINFO_FLAG_NOAUTOMAPLIST = 8; // do not include when automatically building maplist (counts as hidden for maplist building purposes)
+const int MAPINFO_FLAG_DONOTWANT = 8; // do not include in GUI voting screen or select in GotoNextMap()/GetNextMap(), unless added with `suggestmap` or required as a fallback
float MapInfo_count;