MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
else if(startsWith(v, "vehicle_"))
MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
+ else if(startsWith(v, "monster_"))
+ MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
else if(v == "target_music" || v == "trigger_music")
_MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
}
cvar_set("g_freezetag_teams", v);
cvar_set("g_keyhunt_teams", v);
cvar_set("g_domination_default_teams", v);
+ cvar_set("g_invasion_teams", v);
}
else if(k == "qualifying_timelimit")
{
return 0;
}
+string MapInfo_Type_Description(float t)
+{
+ entity e;
+ for(e = MapInfo_Type_first; e; e = e.enemy)
+ if(t == e.items)
+ return e.gametype_description;
+ return "";
+}
+
string MapInfo_Type_ToString(float t)
{
entity e;
if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
+ else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
else
dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
localcmd(strcat("\nchangelevel ", s, "\n"));
}
-string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
+string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags)
{
string out;
float i;
// to make absolutely sure:
MapInfo_Enumerate();
- MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
+ MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
out = "";
for(i = 0; i < MapInfo_count; ++i)