MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
else if(v == "team_CTF_blueflag")
MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
- else if(v == "runematch_spawn_point")
- MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
else if(v == "td_generator")
MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TD;
else if(v == "target_assault_roundend")
else
{
MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
- MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH; // Rune always works
MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY; // Keepaway always works
case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
case MAPINFO_TYPE_DOMINATION: return "200 20 0";
case MAPINFO_TYPE_CTF: return "300 20 10 0";
- case MAPINFO_TYPE_RUNEMATCH: return "200 20 0";
case MAPINFO_TYPE_LMS: return "9 20 0";
case MAPINFO_TYPE_ARENA: return "10 20 0";
case MAPINFO_TYPE_CA: return "10 20 0";