#include <common/items/item.qh>
#include <common/t_items.qh>
+#ifdef GAMEQC
+#include <common/models/all.qh>
+#include <common/sounds/all.qh>
+#include <common/sounds/all.inc>
+#endif
+
CLASS(Pickup, GameItem)
#ifdef GAMEQC
ATTRIB(Pickup, m_model, Model);