]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/item/pickup.qh
client: remove _all
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / item / pickup.qh
index 204a49921d5f2b84fbc3f30aaff98d692dcbf9e7..fae573c70c5551695c24beccdaf7f4f51563d4aa 100644 (file)
@@ -17,20 +17,22 @@ PROPERTY(float, g_pickup_respawntimejitter_long)
 PROPERTY(float, g_pickup_respawntimejitter_powerup)
 #endif
 
-// pickup ratings for bot logic
-const int BOT_PICKUP_RATING_LOW  =  2500;
-const int BOT_PICKUP_RATING_MID  =  5000;
-const int BOT_PICKUP_RATING_HIGH = 10000;
-
 #include <common/items/inventory.qh>
 #include <common/items/item.qh>
 #include <common/t_items.qh>
 
+#ifdef GAMEQC
+#include <common/models/all.qh>
+#include <common/sounds/all.qh>
+#include <common/sounds/all.inc>
+#endif
+
 CLASS(Pickup, GameItem)
 #ifdef GAMEQC
     ATTRIB(Pickup, m_model, Model);
     ATTRIB(Pickup, m_sound, Sound, SND_ITEMPICKUP);
 #endif
+    ATTRIB(Pickup, netname, string);
     ATTRIB(Pickup, m_name, string);
     METHOD(Pickup, show, void(Pickup this))
     {
@@ -47,6 +49,8 @@ CLASS(Pickup, GameItem)
     ATTRIB(Pickup, m_pickupevalfunc, float(entity player, entity item), generic_pickupevalfunc);
     ATTRIB(Pickup, m_respawntime, float());
     ATTRIB(Pickup, m_respawntimejitter, float());
+    ATTRIB(Pickup, m_pickupanyway, float());
+    ATTRIB(Pickup, m_iteminit, void(entity item));
     float Item_GiveTo(entity item, entity player);
     METHOD(Pickup, giveTo, bool(Pickup this, entity item, entity player))
     {