if(!item.max_health)
item.max_health = g_pickup_healthsmall_max;
if(!GetResourceAmount(item, RESOURCE_HEALTH))
- SetResourceAmountExplicit(item, RESOURCE_HEALTH, g_pickup_healthsmall);
+ SetResourceAmount(item, RESOURCE_HEALTH, g_pickup_healthsmall);
}
#endif
this.m_sound = SND_HealthSmall;
#endif
this.netname = "health_small";
- this.m_name = _("small health");
+ this.m_name = _("Small health");
this.m_icon = "health";
#ifdef SVQC
this.m_itemid = IT_5HP;
if(!item.max_health)
item.max_health = g_pickup_healthmedium_max;
if(!GetResourceAmount(item, RESOURCE_HEALTH))
- SetResourceAmountExplicit(item, RESOURCE_HEALTH, g_pickup_healthmedium);
+ SetResourceAmount(item, RESOURCE_HEALTH, g_pickup_healthmedium);
}
#endif
this.m_sound = SND_HealthMedium;
#endif
this.netname = "health_medium";
- this.m_name = _("medium health");
+ this.m_name = _("Medium health");
this.m_icon = "health";
#ifdef SVQC
this.m_itemid = IT_25HP;
if(!item.max_health)
item.max_health = g_pickup_healthbig_max;
if(!GetResourceAmount(item, RESOURCE_HEALTH))
- SetResourceAmountExplicit(item, RESOURCE_HEALTH, g_pickup_healthbig);
+ SetResourceAmount(item, RESOURCE_HEALTH, g_pickup_healthbig);
}
#endif
this.m_sound = SND_HealthBig;
#endif
this.netname = "health_big";
- this.m_name = _("big health");
+ this.m_name = _("Big health");
this.m_icon = "health";
this.m_color = '1 0 0';
this.m_waypoint = _("Big health");
if(!item.max_health)
item.max_health = g_pickup_healthmega_max;
if(!GetResourceAmount(item, RESOURCE_HEALTH))
- SetResourceAmountExplicit(item, RESOURCE_HEALTH, g_pickup_healthmega);
+ SetResourceAmount(item, RESOURCE_HEALTH, g_pickup_healthmega);
}
#endif
this.m_sound = SND_HealthMega;
#endif
this.netname = "health_mega";
- this.m_name = _("mega health");
+ this.m_name = _("Mega health");
this.m_icon = "item_mega_health";
this.m_color = '1 0 0';
this.m_waypoint = _("Mega health");