ENDCLASS(Health)
#ifdef SVQC
- #include <common/t_items.qh>
+ #include <server/items/items.qh>
#endif
#ifdef GAMEQC
if(!item.max_health)
item.max_health = g_pickup_healthsmall_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthsmall);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthsmall);
}
#endif
if(!item.max_health)
item.max_health = g_pickup_healthmedium_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthmedium);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthmedium);
}
#endif
if(!item.max_health)
item.max_health = g_pickup_healthbig_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthbig);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthbig);
}
#endif
if(!item.max_health)
item.max_health = g_pickup_healthmega_max;
if(!GetResource(item, RES_HEALTH))
- SetResourceExplicit(item, RES_HEALTH, g_pickup_healthmega);
+ SetResourceExplicit(item, RES_HEALTH, q3compat && item.count ? item.count : g_pickup_healthmega);
}
#endif