#include "sv_domination.qh"
+#include <server/gamelog.qh>
#include <server/teamplay.qh>
bool g_domination;
{
if(!IS_PLAYER(toucher))
return;
- if(GetResourceAmount(toucher, RESOURCE_HEALTH) < 1)
+ if(GetResource(toucher, RES_HEALTH) < 1)
return;
if(round_handler_IsActive() && !round_handler_IsRoundStarted())