]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/clanarena/sv_clanarena.qc
Numerous enhancements to the new status effects system, split powerups into a dedicat...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / clanarena / sv_clanarena.qc
index 4721cb38015ea7cb4ea306accd3f3389eaa14d14..b8fe21a01821cb62684bcb7fc21ccc3eab33e016 100644 (file)
@@ -224,7 +224,6 @@ MUTATOR_HOOKFUNCTION(ca, reset_map_players)
                        PutClientInServer(it);
                }
        });
-       bot_relinkplayerlist();
        return true;
 }
 
@@ -286,11 +285,7 @@ MUTATOR_HOOKFUNCTION(ca, PlayerDies)
        }
        frag_target.respawn_flags |= RESPAWN_FORCE;
        if (!warmup_stage)
-       {
                eliminatedPlayers.SendFlags |= 1;
-               if (IS_BOT_CLIENT(frag_target))
-                       bot_clear(frag_target);
-       }
        return true;
 }
 
@@ -310,7 +305,10 @@ MUTATOR_HOOKFUNCTION(ca, MakePlayerObserver)
        if (IS_PLAYER(player) && !IS_DEAD(player))
                ca_LastPlayerForTeam_Notify(player);
        if (player.killindicator_teamchange == -2) // player wants to spectate
+       {
+               entcs_update_players(player);
                player.caplayer = 0;
+       }
        if (player.caplayer)
                player.frags = FRAGS_PLAYER_OUT_OF_GAME;
        if (!warmup_stage)
@@ -333,15 +331,15 @@ MUTATOR_HOOKFUNCTION(ca, GiveFragsForKill, CBC_ORDER_FIRST)
 
 MUTATOR_HOOKFUNCTION(ca, SetStartItems)
 {
-       start_items       &= ~IT_UNLIMITED_AMMO;
-       start_health       = warmup_start_health       = cvar("g_lms_start_health");
-       start_armorvalue   = warmup_start_armorvalue   = cvar("g_lms_start_armor");
-       start_ammo_shells  = warmup_start_ammo_shells  = cvar("g_lms_start_ammo_shells");
-       start_ammo_nails   = warmup_start_ammo_nails   = cvar("g_lms_start_ammo_nails");
-       start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
-       start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_lms_start_ammo_cells");
-       start_ammo_plasma  = warmup_start_ammo_plasma  = cvar("g_lms_start_ammo_plasma");
-       start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_lms_start_ammo_fuel");
+       start_items       &= ~(IT_UNLIMITED_AMMO | IT_UNLIMITED_SUPERWEAPONS);
+       start_health       = warmup_start_health       = cvar("g_ca_start_health");
+       start_armorvalue   = warmup_start_armorvalue   = cvar("g_ca_start_armor");
+       start_ammo_shells  = warmup_start_ammo_shells  = cvar("g_ca_start_ammo_shells");
+       start_ammo_nails   = warmup_start_ammo_nails   = cvar("g_ca_start_ammo_nails");
+       start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_ca_start_ammo_rockets");
+       start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_ca_start_ammo_cells");
+       start_ammo_plasma  = warmup_start_ammo_plasma  = cvar("g_ca_start_ammo_plasma");
+       start_ammo_fuel    = warmup_start_ammo_fuel    = cvar("g_ca_start_ammo_fuel");
 }
 
 MUTATOR_HOOKFUNCTION(ca, Damage_Calculate)
@@ -368,7 +366,7 @@ MUTATOR_HOOKFUNCTION(ca, FilterItem)
        entity item = M_ARGV(0, entity);
 
        if (autocvar_g_powerups <= 0)
-       if (item.flags & FL_POWERUP)
+       if (item.itemdef.instanceOfPowerup)
                return true;
 
        if (autocvar_g_pickup_items <= 0)
@@ -377,6 +375,9 @@ MUTATOR_HOOKFUNCTION(ca, FilterItem)
 
 MUTATOR_HOOKFUNCTION(ca, PlayerDamage_SplitHealthArmor)
 {
+       if (time < game_starttime || (round_handler_IsActive() && !round_handler_IsRoundStarted()))
+               return;
+
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);
        float frag_damage = M_ARGV(7, float);