e.nextthink = time;
Net_LinkEntity(e, false, 0, entcs_send);
if (!IS_REAL_CLIENT(player)) return;
- FOR_EACH_CLIENT(e)
- {
- assert(e.entcs);
- _entcs_send(e.entcs, msg_entity = player, BITS(23), MSG_ONE);
- }
+ FOREACH_CLIENT(true, LAMBDA(
+ assert(it.entcs);
+ _entcs_send(it.entcs, msg_entity = player, BITS(23), MSG_ONE);
+ ));
}
void entcs_detach(entity player)