+#include "campaign_setup.qh"
+
#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "campaign_common.qh"
- #include "mapinfo.qh"
+ #include <common/campaign_common.qh>
+ #include <common/mapinfo.qh>
#endif
-void CampaignSetup(float n)
+void CampaignSetup(int n)
{
localcmd("set g_campaign 1\n");
localcmd("set _campaign_name \"");
localcmd("\n");
localcmd("disconnect\nmaxplayers 16\n");
MapInfo_LoadMap(campaign_mapname[n], 1);
+ #ifdef MENUQC
+ makeServerSingleplayer();
+ #endif
}