-void CampaignSetup(float n)
+#include "campaign_setup.qh"
+
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include <common/campaign_common.qh>
+ #include <common/mapinfo.qh>
+#endif
+
+void CampaignSetup(int n)
{
localcmd("set g_campaign 1\n");
localcmd("set _campaign_name \"");
localcmd("\n");
localcmd("disconnect\nmaxplayers 16\n");
MapInfo_LoadMap(campaign_mapname[n], 1);
+ #ifdef MENUQC
+ makeServerSingleplayer();
+ #endif
}