o = hotspot;
ri = '1 0 0';
up = '0 1 0';
-
+
rot = -rot; // rotate by the opposite angle, as our coordinate system is reversed
o = rotate(o, rot) + org;
ri = rotate(ri, rot);
// returns location of sprite text
vector drawspritearrow(vector o, float ang, vector rgb, float a, float t)
{
- float SQRT2 = 1.414;
- float BORDER; BORDER = 1.5 * t;
- float TSIZE; TSIZE = 8 * t;
- float RLENGTH; RLENGTH = 8 * t;
- float RWIDTH; RWIDTH = 4 * t;
- float MLENGTH; MLENGTH = 4 * t;
+ float size = 9.0 * t;
+ float border = 1.5 * t;
+ float margin = 4.0 * t;
+
+ float borderDiag = border * 1.414;
+ vector arrowX = eX * size;
+ vector arrowY = eY * (size+borderDiag);
+ vector borderX = eX * (size+borderDiag);
+ vector borderY = eY * (size+borderDiag+border);
R_BeginPolygon("", DRAWFLAG_NORMAL);
- R_PolygonVertex(o + rotate(eX * -(TSIZE + BORDER * (1 + SQRT2)) + eY * (TSIZE + BORDER), ang), '0 0 0', '0 0 0', a);
- R_PolygonVertex(o + rotate(eX * (TSIZE + BORDER * (1 + SQRT2)) + eY * (TSIZE + BORDER), ang), '0 0 0', '0 0 0', a);
- R_PolygonVertex(o + rotate(eY * -( BORDER * SQRT2), ang), '0 0 0', '0 0 0', a);
- R_EndPolygon();
- R_BeginPolygon("", DRAWFLAG_NORMAL);
- R_PolygonVertex(o + rotate(eX * -(RWIDTH + BORDER) + eY * (TSIZE + BORDER), ang), '0 0 0', '0 0 0', a);
- R_PolygonVertex(o + rotate(eX * -(RWIDTH + BORDER) + eY * (TSIZE + RLENGTH + BORDER), ang), '0 0 0', '0 0 0', a);
- R_PolygonVertex(o + rotate(eX * (RWIDTH + BORDER) + eY * (TSIZE + RLENGTH + BORDER), ang), '0 0 0', '0 0 0', a);
- R_PolygonVertex(o + rotate(eX * (RWIDTH + BORDER) + eY * (TSIZE + BORDER), ang), '0 0 0', '0 0 0', a);
+ R_PolygonVertex(o, '0 0 0', '0 0 0', a);
+ R_PolygonVertex(o + rotate(arrowY - borderX, ang), '0 0 0', '0 0 0', a);
+ R_PolygonVertex(o + rotate(borderY - borderX, ang), '0 0 0', '0 0 0', a);
+ R_PolygonVertex(o + rotate(borderY + borderX, ang), '0 0 0', '0 0 0', a);
+ R_PolygonVertex(o + rotate(arrowY + borderX, ang), '0 0 0', '0 0 0', a);
R_EndPolygon();
R_BeginPolygon("", DRAWFLAG_ADDITIVE);
- R_PolygonVertex(o + rotate(eX * -TSIZE + eY * TSIZE, ang), '0 0 0', rgb, a);
- R_PolygonVertex(o + rotate(eX * TSIZE + eY * TSIZE, ang), '0 0 0', rgb, a);
- R_PolygonVertex(o + rotate('0 0 0', ang), '0 0 0', rgb, a);
- R_EndPolygon();
- R_BeginPolygon("", DRAWFLAG_ADDITIVE);
- R_PolygonVertex(o + rotate(eX * -RWIDTH + eY * TSIZE, ang), '0 0 0', rgb, a);
- R_PolygonVertex(o + rotate(eX * -RWIDTH + eY * (TSIZE + RLENGTH), ang), '0 0 0', rgb, a);
- R_PolygonVertex(o + rotate(eX * RWIDTH + eY * (TSIZE + RLENGTH), ang), '0 0 0', rgb, a);
- R_PolygonVertex(o + rotate(eX * RWIDTH + eY * TSIZE, ang), '0 0 0', rgb, a);
+ R_PolygonVertex(o + rotate(eY * borderDiag, ang), '0 0 0', rgb, a);
+ R_PolygonVertex(o + rotate(arrowY - arrowX, ang), '0 0 0', rgb, a);
+ R_PolygonVertex(o + rotate(arrowY + arrowX, ang), '0 0 0', rgb, a);
R_EndPolygon();
- return
- o + rotate(eY * (TSIZE + RLENGTH + MLENGTH), ang);
+ return o + rotate(eY * (borderDiag+size+margin), ang);
}
// returns location of sprite healthbar
}
string spritelookuptext(string s)
{
+ if(substring(s, 0, 5) == "buff-") { return Buff_PrettyName(Buff_Type_FromSprite(s)); }
switch(s)
{
case "as-push": return _("Push");
case "race-finish": return _("Finish");
case "race-start": return _("Start");
case "race-start-finish": return (race_checkpointtime || race_mycheckpointtime) ? _("Finish") : _("Start");
+ case "goal": return _("Goal");
case "nb-ball": return _("Ball");
case "ka-ball": return _("Ball");
case "ka-ballcarrier": return _("Ball carrier");
case "item-shield": return _("Shield");
case "item-fuelregen": return _("Fuel regen");
case "item-jetpack": return _("Jet Pack");
- case "freezetag_frozen": return _("Frozen!");
+ case "frozen": return _("Frozen!");
case "tagged-target": return _("Tagged");
case "vehicle": return _("Vehicle");
+ case "intruder": return _("Intruder!");
default: return s;
}
}
return;
++waypointsprite_newcount;
-
+
float dist;
dist = vlen(self.origin - view_origin);
-
+
float a;
a = self.alpha * autocvar_hud_panel_fg_alpha;
if(rgb == '0 0 0')
{
self.teamradar_color = '1 0 1';
- print(sprintf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage));
+ printf("WARNING: sprite of name %s has no color, using pink so you notice it\n", spriteimage);
}
if(time - floor(time) > 0.5)
float ang;
o = project_3d_to_2d(self.origin);
- if(o_z < 0
- || o_x < (vid_conwidth * waypointsprite_edgeoffset_left)
- || o_y < (vid_conheight * waypointsprite_edgeoffset_top)
- || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right))
+ if(o_z < 0
+ || o_x < (vid_conwidth * waypointsprite_edgeoffset_left)
+ || o_y < (vid_conheight * waypointsprite_edgeoffset_top)
+ || o_x > (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right))
|| o_y > (vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)))
{
// scale it to be just in view
o_z = 0;
float edgedistance_min, crosshairdistance;
- edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
+ edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
(o_x - (vid_conwidth * waypointsprite_edgeoffset_left)),
- (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
+ (vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
(vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y);
float vidscale;
}
o = drawspritearrow(o, ang, rgb, a, SPRITE_ARROW_SCALE * t);
-
+
string txt;
if(autocvar_g_waypointsprite_spam && waypointsprite_count >= autocvar_g_waypointsprite_spam)
txt = _("Spam");