}
string spritelookuptext(string s)
{
+ if(substring(s, 0, 5) == "buff-") { return Buff_PrettyName(Buff_Type_FromSprite(s)); }
switch(s)
{
case "as-push": return _("Push");
case "item-shield": return _("Shield");
case "item-fuelregen": return _("Fuel regen");
case "item-jetpack": return _("Jet Pack");
- case "freezetag_frozen": return _("Frozen!");
+ case "frozen": return _("Frozen!");
case "tagged-target": return _("Tagged");
case "vehicle": return _("Vehicle");
+ case "intruder": return _("Intruder!");
default: return s;
}
}