float autocvar_hud_shownames_mindistance;
float autocvar_hud_shownames_maxdistance;
bool autocvar_hud_shownames_antioverlap;
-float autocvar_hud_shownames_antioverlap_distance;
+float autocvar_hud_shownames_antioverlap_minalpha = 0.4;
float autocvar_hud_shownames_offset;
entityclass(ShowNames);