++disownedcnt;
}
- int weapon_cnt = (WEP_COUNT - 1) - disownedcnt;
+ int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt;
if(weapon_cnt <= 0)
return pos;
int rows;
- if(autocvar_scoreboard_accuracy_doublerows && weapon_cnt >= floor((WEP_COUNT - 1) * 0.5))
+ if(autocvar_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - 1) * 0.5))
rows = 2;
else
rows = 1;