#include "announcer.qc"
#include "bgmscript.qc"
-#include "controlpoint.qc"
#include "csqcmodel_hooks.qc"
#include "damage.qc"
#include "effects.qc"
-#include "generator.qc"
#include "gibs.qc"
#include "hook.qc"
-#include "hud.qc"
-#include "hud_config.qc"
+#include "hud/all.qc"
#include "main.qc"
#include "mapvoting.qc"
#include "miscfunctions.qc"
#include "modeleffects.qc"
#include "movelib.qc"
-#include "particles.qc"
#include "player_skeleton.qc"
#include "rubble.qc"
#include "scoreboard.qc"
#include "weapons/projectile.qc" // TODO
#include "../common/animdecide.qc"
+#include "../common/casings.qc"
#include "../common/effects/effectinfo.qc"
#include "../common/mapinfo.qc"
#include "../common/movetypes/include.qc"
#include "../lib/csqcmodel/cl_player.qc"
#include "../lib/csqcmodel/interpolate.qc"
-#include "../server/mutators/mutator_multijump.qc"
-
#include "../lib/warpzone/anglestransform.qc"
#include "../lib/warpzone/client.qc"
#include "../lib/warpzone/common.qc"