}
else
{
- Gametype type = MapInfo_Type_FromString(gt, false);
+ Gametype type = MapInfo_Type_FromString(gt, false, false);
mv_pk3[i] = strzone(MapInfo_Type_ToText(type));
mv_desc[i] = MapInfo_Type_Description(type);
}
TC(int, bInputType);
static int first_digit = 0;
- if (!mv_active)
+ if (!mv_active || isdemo())
return false;
if(bInputType == 3)