float scores_flags[MAX_SCORE];
string teamscores_label[MAX_SCORE];
float teamscores_flags[MAX_SCORE];
-.float scores[MAX_SCORE]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(scores);
-.float teamscores[MAX_TEAMSCORE]; FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(teamscores);
+.float scores[MAX_SCORE];
+.float teamscores[MAX_TEAMSCORE];
#define IS_INCREASING(x) ( (x)&SFL_LOWER_IS_BETTER )
#define IS_DECREASING(x) ( !((x)&SFL_LOWER_IS_BETTER) )
vector camera_direction;
void centerprint(string strMessage);
+void centerprint_generic(float new_id, string strMessage, float duration, float countdown_num);
#define ALPHA_MIN_VISIBLE 0.003
float g_balance_electro_secondary_bouncefactor;
float g_balance_electro_secondary_bouncestop;
float g_trueaim_minrange;
+
+entity entcs_receiver[255]; // 255 is the engine limit on maxclients
+
+float hud;