]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
Merge branch 'master' into z411/bai-server
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 5f2332c69096896ce639fce443df27d95eca1362..8b75216956f3af8452fc3b288436ad0d53dde3df 100644 (file)
@@ -96,6 +96,9 @@ void CSQC_Init()
        registercvar("cl_weapon_switch_fallback_to_impulse", "1");
 
        registercvar("cl_allow_uidranking", "1");
+       
+       // z411
+       registercvar("cl_chat_sounds", "1");
 
        if(autocvar_cl_lockview)
                cvar_set("cl_lockview", "0");
@@ -793,6 +796,8 @@ NET_HANDLE(ENT_CLIENT_RANDOMSEED, bool isnew)
 NET_HANDLE(ENT_CLIENT_ACCURACY, bool isnew)
 {
        make_pure(this);
+       float entnum = ReadByte();
+       
        int sf = ReadInt24_t();
        if (sf == 0) {
                for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
@@ -803,13 +808,22 @@ NET_HANDLE(ENT_CLIENT_ACCURACY, bool isnew)
        int f = 1;
        for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w) {
                if (sf & f) {
-                       int b = ReadByte();
-                       if (b == 0)
-                               weapon_accuracy[w] = -1;
-                       else if (b == 255)
-                               weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
-                       else
-                               weapon_accuracy[w] = (b - 1.0) / 100.0;
+                       if(entnum > 0) {
+                               playerslots[entnum-1].accuracy_frags[w] = ReadByte();
+                               playerslots[entnum-1].accuracy_hit[w] = ReadShort();
+                               playerslots[entnum-1].accuracy_cnt_hit[w] = ReadShort();
+                               playerslots[entnum-1].accuracy_cnt_fired[w] = ReadShort();
+                               
+                               //LOG_INFOF("Duel stats ?/%d", playerslots[entnum-1].accuracy_cnt_fired[w]);
+                       } else {
+                               int b = ReadByte();
+                               if (b == 0)
+                                       weapon_accuracy[w] = -1;
+                               else if (b == 255)
+                                       weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
+                               else
+                                       weapon_accuracy[w] = (b - 1.0) / 100.0;
+                       }
                }
                f = (f == 0x800000) ? 1 : f * 2;
        }
@@ -1114,6 +1128,11 @@ NET_HANDLE(ENT_CLIENT_INIT, bool isnew)
        serverflags = ReadByte();
 
        g_trueaim_minrange = ReadCoord();
+       
+       strcpy(hostname_full, ReadString());
+       strcpy(motd_permanent, ReadString());
+       
+       sv_timer_countdown = ReadByte();
 
        return = true;
 
@@ -1122,6 +1141,27 @@ NET_HANDLE(ENT_CLIENT_INIT, bool isnew)
        if (!postinit) PostInit();
 }
 
+NET_HANDLE(TE_CSQC_TEAMNAMES, bool isNew)
+{
+       teamname_red = strzone(ReadString());
+       teamname_blue = strzone(ReadString());
+       teamname_yellow = strzone(ReadString());
+       teamname_pink = strzone(ReadString());
+
+       return = true;
+}
+
+NET_HANDLE(TE_CSQC_CHATSOUND, bool isNew)
+{
+       string snd = ReadString();
+       snd = strcat("chat/", snd, ".ogg");
+       
+       precache_sound(snd);
+       _sound(NULL, CH_INFO, snd, VOL_BASE, ATTN_NONE);
+
+       return = true;
+}
+
 float GetSpeedUnitFactor(int speed_unit)
 {
        switch(speed_unit)