registercvar("cl_weapon_switch_fallback_to_impulse", "1");
registercvar("cl_allow_uidranking", "1");
+
+ // z411
+ registercvar("cl_chat_sounds", "1");
if(autocvar_cl_lockview)
cvar_set("cl_lockview", "0");
NET_HANDLE(ENT_CLIENT_ACCURACY, bool isnew)
{
make_pure(this);
+ float entnum = ReadByte();
+
int sf = ReadInt24_t();
if (sf == 0) {
for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
int f = 1;
for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w) {
if (sf & f) {
- int b = ReadByte();
- if (b == 0)
- weapon_accuracy[w] = -1;
- else if (b == 255)
- weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
- else
- weapon_accuracy[w] = (b - 1.0) / 100.0;
+ if(entnum > 0) {
+ playerslots[entnum-1].accuracy_frags[w] = ReadByte();
+ playerslots[entnum-1].accuracy_hit[w] = ReadShort();
+ playerslots[entnum-1].accuracy_cnt_hit[w] = ReadShort();
+ playerslots[entnum-1].accuracy_cnt_fired[w] = ReadShort();
+
+ //LOG_INFOF("Duel stats ?/%d", playerslots[entnum-1].accuracy_cnt_fired[w]);
+ } else {
+ int b = ReadByte();
+ if (b == 0)
+ weapon_accuracy[w] = -1;
+ else if (b == 255)
+ weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
+ else
+ weapon_accuracy[w] = (b - 1.0) / 100.0;
+ }
}
f = (f == 0x800000) ? 1 : f * 2;
}
serverflags = ReadByte();
g_trueaim_minrange = ReadCoord();
+
+ strcpy(hostname_full, ReadString());
+ strcpy(motd_permanent, ReadString());
+
+ sv_timer_countdown = ReadByte();
return = true;
if (!postinit) PostInit();
}
+NET_HANDLE(TE_CSQC_TEAMNAMES, bool isNew)
+{
+ teamname_red = strzone(ReadString());
+ teamname_blue = strzone(ReadString());
+ teamname_yellow = strzone(ReadString());
+ teamname_pink = strzone(ReadString());
+
+ return = true;
+}
+
+NET_HANDLE(TE_CSQC_CHATSOUND, bool isNew)
+{
+ string snd = ReadString();
+ snd = strcat("chat/", snd, ".ogg");
+
+ precache_sound(snd);
+ _sound(NULL, CH_INFO, snd, VOL_BASE, ATTN_NONE);
+
+ return = true;
+}
+
float GetSpeedUnitFactor(int speed_unit)
{
switch(speed_unit)
campaign = ReadByte();
if (campaign)
{
- string campaign_title = ReadString();
int campaign_level = ReadByte();
- string campaign_msg = ReadString();
- string welcomedialog_args;
- welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\"");
+ // Menu can't build the whole campaign message because it lacks getcommandkey and CCR
+ // so we build part of the message here and let the menu insert the level description
+ // (that client doesn't know) by replacing the keyword _LEVEL_DESC
string key = getcommandkey(_("jump"), "+jump");
string msg = strcat(
CCR("^F1"), sprintf(_("Level %d:"), campaign_level),
- sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg),
+ sprintf(CCR(" ^BG%s\n\n"), "_LEVEL_DESC"),
sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key));
msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
- welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+ string welcomedialog_args = strcat("CAMPAIGN ", itos(campaign_level), " \"", msg, "\"");
+
localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
return true;
}