]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qc
Merge branch 'master' into z411/bai-server
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qc
index 327a9edf877667958d07ba8a278051c00583181d..1695f21e5bb81c0e6c921304c6e77beee5b82fb8 100644 (file)
@@ -96,6 +96,9 @@ void CSQC_Init()
        registercvar("cl_weapon_switch_fallback_to_impulse", "1");
 
        registercvar("cl_allow_uidranking", "1");
+       
+       // z411
+       registercvar("cl_chat_sounds", "1");
 
        if(autocvar_cl_lockview)
                cvar_set("cl_lockview", "0");
@@ -793,6 +796,8 @@ NET_HANDLE(ENT_CLIENT_RANDOMSEED, bool isnew)
 NET_HANDLE(ENT_CLIENT_ACCURACY, bool isnew)
 {
        make_pure(this);
+       float entnum = ReadByte();
+       
        int sf = ReadInt24_t();
        if (sf == 0) {
                for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
@@ -803,13 +808,22 @@ NET_HANDLE(ENT_CLIENT_ACCURACY, bool isnew)
        int f = 1;
        for (int w = 0; w <= WEP_LAST - WEP_FIRST; ++w) {
                if (sf & f) {
-                       int b = ReadByte();
-                       if (b == 0)
-                               weapon_accuracy[w] = -1;
-                       else if (b == 255)
-                               weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
-                       else
-                               weapon_accuracy[w] = (b - 1.0) / 100.0;
+                       if(entnum > 0) {
+                               playerslots[entnum-1].accuracy_frags[w] = ReadByte();
+                               playerslots[entnum-1].accuracy_hit[w] = ReadShort();
+                               playerslots[entnum-1].accuracy_cnt_hit[w] = ReadShort();
+                               playerslots[entnum-1].accuracy_cnt_fired[w] = ReadShort();
+                               
+                               //LOG_INFOF("Duel stats ?/%d", playerslots[entnum-1].accuracy_cnt_fired[w]);
+                       } else {
+                               int b = ReadByte();
+                               if (b == 0)
+                                       weapon_accuracy[w] = -1;
+                               else if (b == 255)
+                                       weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
+                               else
+                                       weapon_accuracy[w] = (b - 1.0) / 100.0;
+                       }
                }
                f = (f == 0x800000) ? 1 : f * 2;
        }
@@ -1114,6 +1128,11 @@ NET_HANDLE(ENT_CLIENT_INIT, bool isnew)
        serverflags = ReadByte();
 
        g_trueaim_minrange = ReadCoord();
+       
+       strcpy(hostname_full, ReadString());
+       strcpy(motd_permanent, ReadString());
+       
+       sv_timer_countdown = ReadByte();
 
        return = true;
 
@@ -1122,6 +1141,27 @@ NET_HANDLE(ENT_CLIENT_INIT, bool isnew)
        if (!postinit) PostInit();
 }
 
+NET_HANDLE(TE_CSQC_TEAMNAMES, bool isNew)
+{
+       teamname_red = strzone(ReadString());
+       teamname_blue = strzone(ReadString());
+       teamname_yellow = strzone(ReadString());
+       teamname_pink = strzone(ReadString());
+
+       return = true;
+}
+
+NET_HANDLE(TE_CSQC_CHATSOUND, bool isNew)
+{
+       string snd = ReadString();
+       snd = strcat("chat/", snd, ".ogg");
+       
+       precache_sound(snd);
+       _sound(NULL, CH_INFO, snd, VOL_BASE, ATTN_NONE);
+
+       return = true;
+}
+
 float GetSpeedUnitFactor(int speed_unit)
 {
        switch(speed_unit)
@@ -1402,18 +1442,18 @@ bool net_handle_ServerWelcome()
        campaign = ReadByte();
        if (campaign)
        {
-               string campaign_title = ReadString();
                int campaign_level = ReadByte();
-               string campaign_msg = ReadString();
-               string welcomedialog_args;
-               welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\"");
+               // Menu can't build the whole campaign message because it lacks getcommandkey and CCR
+               // so we build part of the message here and let the menu insert the level description
+               // (that client doesn't know) by replacing the keyword _LEVEL_DESC
                string key = getcommandkey(_("jump"), "+jump");
                string msg = strcat(
                        CCR("^F1"), sprintf(_("Level %d:"), campaign_level),
-                       sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg),
+                       sprintf(CCR(" ^BG%s\n\n"), "_LEVEL_DESC"),
                        sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key));
                msg = MakeConsoleSafe(strreplace("\n", "\\n", msg));
-               welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\"");
+               string welcomedialog_args = strcat("CAMPAIGN ", itos(campaign_level), " \"", msg, "\"");
+
                localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n");
                return true;
        }