]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
Merge branch 'master' into Mario/minigames_merge
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
index 898f3eb56f00f9cf6bb1195ba6d31e7a41035e74..ca7fde9e049436e99d1d8f2acd0f2b1e1f116973 100644 (file)
@@ -1,13 +1,11 @@
-#if defined(CSQC)
-       #include "../dpdefs/csprogsdefs.qh"
-       #include "defs.qh"
-       #include "../dpdefs/keycodes.qh"
-       #include "../common/constants.qh"
-       #include "autocvars.qh"
-       #include "hud.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
-#endif
+#include "hud_config.qh"
+#include "_all.qh"
+
+#include "hud.qh"
+
+#include "../common/constants.qh"
+
+#include "../dpdefs/keycodes.qh"
 
 
 #define HUD_Write(s) fputs(fh, s)
@@ -98,6 +96,8 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_timeout_speed_in");
                                        HUD_Write_PanelCvar_q("_timeout_speed_out");
                                        HUD_Write_PanelCvar_q("_onlyowned");
+                                       HUD_Write_PanelCvar_q("_noncurrent_alpha");
+                                       HUD_Write_PanelCvar_q("_noncurrent_scale");
                                        break;
                                case HUD_PANEL_AMMO:
                                        HUD_Write_PanelCvar_q("_onlycurrent");
@@ -110,12 +110,9 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_POWERUPS:
-                                       HUD_Write_PanelCvar_q("_flip");
                                        HUD_Write_PanelCvar_q("_iconalign");
                                        HUD_Write_PanelCvar_q("_baralign");
                                        HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_strength");
-                                       HUD_Write_PanelCvar_q("_progressbar_shield");
                                        HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_HEALTHARMOR:
@@ -204,6 +201,15 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
                                        HUD_Write_PanelCvar_q("_fade_minfontsize");
                                        break;
+                               case HUD_PANEL_ITEMSTIME:
+                                       HUD_Write_PanelCvar_q("_iconalign");
+                                       HUD_Write_PanelCvar_q("_progressbar");
+                                       HUD_Write_PanelCvar_q("_progressbar_name");
+                                       HUD_Write_PanelCvar_q("_progressbar_reduced");
+                                       HUD_Write_PanelCvar_q("_text");
+                                       HUD_Write_PanelCvar_q("_ratio");
+                                       HUD_Write_PanelCvar_q("_dynamicsize");
+                                       break;
                        }
                        HUD_Write("\n");
                }
@@ -234,6 +240,7 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
        int i;
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE)) continue;
                if(panel == highlightedPanel) continue;
                HUD_Panel_UpdatePosSize();
                if(!panel_enabled) continue;
@@ -330,6 +337,7 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
        int i;
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE)) continue;
                if(panel == highlightedPanel) continue;
                HUD_Panel_UpdatePosSize();
                if(!panel_enabled) continue;
@@ -433,8 +441,7 @@ void HUD_Panel_SetPosSize(vector mySize)
 {
        panel = highlightedPanel;
        HUD_Panel_UpdatePosSize();
-       vector resizeorigin;
-       resizeorigin = panel_click_resizeorigin;
+       vector resizeorigin = panel_click_resizeorigin;
        vector myPos;
 
        // minimum panel size cap
@@ -567,7 +574,6 @@ void HUD_Panel_Arrow_Action(float nPrimary)
 
        if (hudShiftState & S_ALT) // resize
        {
-               highlightedAction = 1;
                if(nPrimary == K_UPARROW)
                        resizeCorner = 1;
                else if(nPrimary == K_RIGHTARROW)
@@ -604,7 +610,6 @@ void HUD_Panel_Arrow_Action(float nPrimary)
        }
        else // move
        {
-               highlightedAction = 2;
                vector pos;
                pos = panel_pos;
                if(nPrimary == K_UPARROW)
@@ -631,14 +636,6 @@ void HUD_Panel_Arrow_Action(float nPrimary)
        }
 }
 
-const int S_MOUSE1 = 1;
-const int S_MOUSE2 = 2;
-const int S_MOUSE3 = 4;
-int mouseClicked;
-int prevMouseClicked; // previous state
-float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
-vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
-
 void HUD_Panel_EnableMenu();
 entity tab_panels[HUD_PANEL_MAX];
 entity tab_panel;
@@ -746,15 +743,14 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                if (!menu_enabled)
                        cvar_set("_hud_configure", "0");
        }
-       else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // select and highlight another panel
+       else if(nPrimary == K_TAB && hudShiftState & S_CTRL) // switch panel
        {
                if (bInputType == 1 || mouseClicked)
                        return true;
 
-               //FIXME: if a panel is highlighted, has the same pos_x and lays in the same level
-               //of other panels then next consecutive ctrl-tab will select the highlighted panel too
-               //(it should only after every other panel of the hud)
-               //It's a minor bug anyway, we can live with it
+               // FIXME minor bug: if a panel is highlighted, has the same pos_x and
+               // lays in the same level of another panel then the next consecutive
+               // CTRL TAB presses will reselect once more the highlighted panel
 
                entity starting_panel;
                entity old_tab_panel = tab_panel;
@@ -793,6 +789,8 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                        for(i = 0; i < HUD_PANEL_NUM; ++i)
                        {
                                panel = hud_panel[i];
+                               if(panel == HUD_PANEL(MAPVOTE))
+                                       continue;
                                if (panel == tab_panels[i] || panel == starting_panel)
                                        continue;
                                HUD_Panel_UpdatePosSize();
@@ -899,6 +897,12 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                        highlightedPanel_backup = world;
                }
        }
+       else if(nPrimary == 's' && hudShiftState & S_CTRL) // save config
+       {
+               if (bInputType == 1 || mouseClicked)
+                       return true;
+               localcmd("hud save myconfig\n");
+       }
        else if(nPrimary == K_UPARROW || nPrimary == K_DOWNARROW || nPrimary == K_LEFTARROW || nPrimary == K_RIGHTARROW)
        {
                if (bInputType == 1)
@@ -919,7 +923,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                if (highlightedPanel)
                        HUD_Panel_EnableMenu();
        }
-       else if(hit_con_bind)
+       else if(hit_con_bind || nPrimary == K_PAUSE)
                return false;
 
        return true;
@@ -934,6 +938,7 @@ float HUD_Panel_Check_Mouse_Pos(float allow_move)
                j += 1;
 
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE)) continue;
                HUD_Panel_UpdatePosSize();
 
                float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
@@ -1015,6 +1020,8 @@ void HUD_Panel_Highlight(float allow_move)
                j += 1;
 
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE))
+                       continue;
                HUD_Panel_UpdatePosSize();
 
                float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
@@ -1178,6 +1185,8 @@ void HUD_Panel_Mouse()
        }
        else
        {
+               if(prevMouseClicked)
+                       highlightedAction = 0;
                if(menu_enabled == 2)
                        mouse_over_panel = 0;
                else
@@ -1233,7 +1242,7 @@ void HUD_Configure_Frame()
                        return;
                }
 
-               if(!hud_configure_prev || hud_configure_prev == -1)
+               if(!hud_configure_prev)
                {
                        if(autocvar_hud_cursormode)
                                setcursormode(1);